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75d7c61ba1070cc167ef9fe01bf73eadcbf3a20f
o3de
/
Gems
/
Blast
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Code
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Components
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History
amzn-mike
c3838464cc
Blast gem cleanup m_materialLibrary asset on Deactivate to avoid holding onto asset reference after AssetManager has shutdown (
#5505
)
...
Signed-off-by: amzn-mike <
80125227+amzn-mike@users.noreply.github.com
>
2021-11-11 14:58:21 -06:00
..
BlastFamilyComponent.cpp
Cleanup SerializeContext.h pt.1 (
#4264
)
2021-09-29 11:31:01 -05:00
BlastFamilyComponent.h
Fixed blast asset reflection, which was generating a wrong Id for the Asset<BlastAsset> class type due to 'const' (
#3756
)
2021-08-31 14:56:37 +01:00
BlastFamilyComponentNotificationBusHandler.cpp
Merge branch 'development' into cmake/SPEC-7179
2021-07-16 15:42:37 -07:00
BlastFamilyComponentNotificationBusHandler.h
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
BlastMeshDataComponent.cpp
Cleanup SerializeContext.h pt.1 (
#4264
)
2021-09-29 11:31:01 -05:00
BlastMeshDataComponent.h
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
BlastSystemComponent.cpp
Blast gem cleanup m_materialLibrary asset on Deactivate to avoid holding onto asset reference after AssetManager has shutdown (
#5505
)
2021-11-11 14:58:21 -06:00
BlastSystemComponent.h
Fixed PhysX and Blast creation of default config files (
#4497
)
2021-10-06 09:46:04 +01:00