Files
o3de/Gems/Atom/Feature/Common/Assets/Passes/DiffuseProbeGridUpdate.pass
T
dmcdiar 007589a98d Added DiffuseProbeGridClassification pass.
Updated RayTracing shaders to use the new light types.
2021-04-19 02:29:20 -07:00

39 lines
1.3 KiB
Plaintext

{
"Type": "JsonSerialization",
"Version": 1,
"ClassName": "PassAsset",
"ClassData": {
"PassTemplate": {
"Name": "DiffuseProbeGridUpdatePassTemplate",
"PassClass": "ParentPass",
"PassRequests": [
{
"Name": "DiffuseProbeGridRayTracingPass",
"TemplateName": "DiffuseProbeGridRayTracingPassTemplate"
},
{
"Name": "DiffuseProbeGridBlendIrradiancePass",
"TemplateName": "DiffuseProbeGridBlendIrradiancePassTemplate"
},
{
"Name": "DiffuseProbeGridBlendDistancePass",
"TemplateName": "DiffuseProbeGridBlendDistancePassTemplate"
},
{
"Name": "DiffuseProbeGridBorderUpdatePass",
"TemplateName": "DiffuseProbeGridBorderUpdatePassTemplate"
},
{
"Name": "DiffuseProbeGridRelocationPass",
"TemplateName": "DiffuseProbeGridRelocationPassTemplate"
},
{
"Name": "DiffuseProbeGridClassificationPass",
"TemplateName": "DiffuseProbeGridClassificationPassTemplate"
}
]
}
}
}