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o3de/Code/Tools/AssetProcessor/native
Nicholas Lawson 1a0d466443
Adds simple stats tracking to AssetProcessor (#5573)
* Adds simple stats tracking to AssetProcessor

The system captures cumulative and individual processing times.
It avoids touching any part of the app which affects decision
making or flow, or altering any structures such as JobEntry which
are involved in processing, in order to keep it as simple and
small as possible.

Signed-off-by: lawsonamzn <70027408+lawsonamzn@users.noreply.github.com>
4 years ago
..
AssetDatabase Remove debug messages. (#5429) 4 years ago
AssetManager Adds simple stats tracking to AssetProcessor (#5573) 4 years ago
FileProcessor Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
FileServer Update the FileIO Aliases (#4186) 4 years ago
FileWatcher Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
InternalBuilders Update how Project Filepaths are calculated when not supplied via command line (#5194) 4 years ago
connection Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
resourcecompiler Code/Tools/AssetProcessor 4 years ago
shadercompiler Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
tests Adds simple stats tracking to AssetProcessor (#5573) 4 years ago
ui Squashed commit of Procedural Prefab work (#4481) 4 years ago
unittests Remove debug messages. (#5429) 4 years ago
utilities Adds simple stats tracking to AssetProcessor (#5573) 4 years ago
AssetProcessorBatchBuildTarget.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AssetProcessorBuildTarget.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
assetprocessor.h Automated test for scene files with and without python scripts running python incorrectly (#2373) 5 years ago
main_batch.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
main_gui.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago