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o3de/Gems/Atom/RPI/Code/Source/RPI.Edit/Shader/ShaderSourceData.cpp

170 lines
7.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Atom/RPI.Edit/Shader/ShaderSourceData.h>
#include <Atom/RHI.Edit/Utils.h>
#include <Atom/RHI.Edit/ShaderCompilerArguments.h>
#include <AzCore/std/string/regex.h>
#include <AzFramework/StringFunc/StringFunc.h>
namespace AZ
{
namespace RPI
{
void ShaderSourceData::Reflect(ReflectContext* context)
{
if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
{
serializeContext->Class<ShaderSourceData>()
->Version(5)
->Field("Source", &ShaderSourceData::m_source)
->Field("DrawList", &ShaderSourceData::m_drawListName)
->Field("DepthStencilState", &ShaderSourceData::m_depthStencilState)
->Field("RasterState", &ShaderSourceData::m_rasterState)
->Field("BlendState", &ShaderSourceData::m_blendState)
->Field("ProgramSettings", &ShaderSourceData::m_programSettings)
->Field("Definitions", &ShaderSourceData::m_definitions)
->Field("CompilerHints", &ShaderSourceData::m_compiler)
->Field("DisabledRHIBackends", &ShaderSourceData::m_disabledRhiBackends)
->Field("Supervariants", &ShaderSourceData::m_supervariants)
;
serializeContext->Class<ShaderSourceData::ProgramSettings>()
->Version(1)
->Field("EntryPoints", &ProgramSettings::m_entryPoints)
;
serializeContext->Class<ShaderSourceData::EntryPoint>()
->Version(1)
->Field("Name", &EntryPoint::m_name)
->Field("Type", &EntryPoint::m_type)
;
serializeContext->Class<ShaderSourceData::SupervariantInfo>()
->Version(1)
->Field("Name", &SupervariantInfo::m_name)
->Field("PlusArguments", &SupervariantInfo::m_plusArguments)
->Field("MinusArguments", &SupervariantInfo::m_minusArguments);
}
}
bool ShaderSourceData::IsRhiBackendDisabled(const AZ::Name& rhiName) const
{
return AZStd::any_of(AZ_BEGIN_END(m_disabledRhiBackends), [&](const AZStd::string& currentRhiName)
{
return currentRhiName == rhiName.GetStringView();
});
}
//! Helper function.
//! Parses a string of command line arguments looking for c-preprocessor macro definitions and appends the name of macro definition arguments.
//! Example:
//! Input string: "--switch1 -DMACRO1 -v -DMACRO2=23"
//! append the following items: ["MACRO1", "MACRO2"]
static void GetListOfMacroDefinitionNames(
const AZStd::string& stringWithArguments, AZStd::vector<AZStd::string>& macroDefinitionNames)
{
const AZStd::regex macroRegex(R"(-D\s*(\w+))", AZStd::regex::ECMAScript);
AZStd::string hayStack(stringWithArguments);
AZStd::smatch match;
while (AZStd::regex_search(hayStack.c_str(), match, macroRegex))
{
// First pattern is always the entire string
for (unsigned i = 1; i < match.size(); ++i)
{
if (match[i].matched)
{
AZStd::string macroToAdd(match[i].str().c_str());
const bool isPresent = AZStd::any_of(AZ_BEGIN_END(macroDefinitionNames),
[&](AZStd::string_view macroName) -> bool
{
return macroToAdd == macroName;
}
);
if (isPresent)
{
continue;
}
macroDefinitionNames.push_back(macroToAdd);
}
}
hayStack = match.suffix();
}
}
AZStd::vector<AZStd::string> ShaderSourceData::SupervariantInfo::GetCombinedListOfMacroDefinitionNamesToRemove() const
{
AZStd::vector<AZStd::string> macroDefinitionNames;
GetListOfMacroDefinitionNames(m_minusArguments, macroDefinitionNames);
GetListOfMacroDefinitionNames(m_plusArguments, macroDefinitionNames);
return macroDefinitionNames;
}
//! Helper function.
//! Parses a string of command line arguments looking for c-preprocessor macro definitions and appends macro definition
//! arguments. Example: Input string: "--switch1 -DMACRO1 -v -DMACRO2=23" append the following items: ["MACRO1", "MACRO2=23"]
static void GetListOfMacroDefinitions(
const AZStd::string& stringWithArguments, AZStd::vector<AZStd::string>& macroDefinitions)
{
const AZStd::regex macroRegex(R"(-D\s*(\w+)(=\w+)?)", AZStd::regex::ECMAScript);
AZStd::string hayStack(stringWithArguments);
AZStd::smatch match;
while (AZStd::regex_search(hayStack.c_str(), match, macroRegex))
{
if (match.size() > 1)
{
AZStd::string macro(match[1].str().c_str());
if (match.size() > 2)
{
macro += match[2].str().c_str();
}
macroDefinitions.push_back(macro);
}
hayStack = match.suffix();
}
}
AZStd::vector<AZStd::string> ShaderSourceData::SupervariantInfo::GetMacroDefinitionsToAdd() const
{
AZStd::vector<AZStd::string> parsedMacroDefinitions;
GetListOfMacroDefinitions(m_plusArguments, parsedMacroDefinitions);
return parsedMacroDefinitions;
}
AZStd::string ShaderSourceData::SupervariantInfo::GetCustomizedArgumentsForAzslc(
const AZStd::string& initialAzslcCompilerArguments) const
{
const AZStd::regex macroRegex(R"(-D\s*(\w+(=\S+)?))", AZStd::regex::ECMAScript);
// We are only concerned with AZSLc arguments. Let's remove the C-Preprocessor macro definitions
// from @minusArguments.
const AZStd::string minusArguments = AZStd::regex_replace(m_minusArguments, macroRegex, "");
const AZStd::string plusArguments = AZStd::regex_replace(m_plusArguments, macroRegex, "");
AZStd::string azslcArgumentsToRemove = minusArguments + " " + plusArguments;
AZStd::vector<AZStd::string> azslcArgumentNamesToRemove = RHI::CommandLineArgumentUtils::GetListOfArgumentNames(azslcArgumentsToRemove);
// At this moment @azslcArgumentsToRemove contains arguments for AZSLc that can be of the form:
// -<arg>
// --<arg>[=<value>]
// We need to remove those from @initialAzslcCompilerArguments.
AZStd::string customizedArguments = RHI::CommandLineArgumentUtils::RemoveArgumentsFromCommandLineString(
azslcArgumentNamesToRemove, initialAzslcCompilerArguments);
customizedArguments += " " + plusArguments;
return RHI::CommandLineArgumentUtils::RemoveExtraSpaces(customizedArguments);
}
} // namespace RPI
} // namespace AZ