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o3de/Gems/Atom/RPI/Code/Source
Jeremy Ong 743ade1765 Add "Definitions" field to shader asset
Shaders can now specify a top-level field "Definitions" which
accepts an array of string values. Each string will be appended
to the set of preprocessor definitions defined globally and forwarded
to the MCPP preprocessor on shader build. The shader-reload soak test
was modified to accept a new shader to test this feature in the ASV.

Signed-off-by: Jeremy Ong <jcong@amazon.com>
4 years ago
..
Platform GCC Support for Linux 4 years ago
RPI.Builders Merge remote-tracking branch 'upstream/development' into Atom/santorac/RemixableMaterialTypes3 4 years ago
RPI.Edit Add "Definitions" field to shader asset 4 years ago
RPI.Editor Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
RPI.Private Revert "Refresh rate driven rendering tick logic (#3375)" 4 years ago
RPI.Public Merge pull request #7246 from aws-lumberyard-dev/cgalvan/AddedComponentSupportToRPIUtils 4 years ago
RPI.Reflect Minor cleanup of some shader option related unit tests. 4 years ago