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o3de/Gems/Atom/Asset/Shader
Jeremy Ong 743ade1765 Add "Definitions" field to shader asset
Shaders can now specify a top-level field "Definitions" which
accepts an array of string values. Each string will be appended
to the set of preprocessor definitions defined globally and forwarded
to the MCPP preprocessor on shader build. The shader-reload soak test
was modified to accept a new shader to test this feature in the ASV.

Signed-off-by: Jeremy Ong <jcong@amazon.com>
4 years ago
..
Code Add "Definitions" field to shader asset 4 years ago
Registry ShaderVariantAssetBuilder: Provide registry property to disable (#5029) 4 years ago
CMakeLists.txt Templates restricted (#6498) 4 years ago
gem.json Templates restricted (#6498) 4 years ago
preview.png Display Gem Icons in Gem Catalog (#7294) 4 years ago