You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/EditorDiffuseProbeGridCompo...

101 lines
4.9 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/TickBus.h>
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
#include <AzToolsFramework/API/ComponentEntitySelectionBus.h>
#include <AzToolsFramework/Entity/EditorEntityInfoBus.h>
#include <DiffuseGlobalIllumination/DiffuseProbeGridComponent.h>
#include <DiffuseGlobalIllumination/DiffuseProbeGridComponentConstants.h>
#include <Atom/Feature/Utils/EditorRenderComponentAdapter.h>
namespace AZ
{
namespace Render
{
class EditorDiffuseProbeGridComponent final
: public EditorRenderComponentAdapter<DiffuseProbeGridComponentController, DiffuseProbeGridComponent, DiffuseProbeGridComponentConfig>
, private AzToolsFramework::EditorComponentSelectionRequestsBus::Handler
, private AzFramework::EntityDebugDisplayEventBus::Handler
, private AZ::TickBus::Handler
, private AzToolsFramework::EditorEntityInfoNotificationBus::Handler
{
public:
using BaseClass = EditorRenderComponentAdapter<DiffuseProbeGridComponentController, DiffuseProbeGridComponent, DiffuseProbeGridComponentConfig>;
AZ_EDITOR_COMPONENT(AZ::Render::EditorDiffuseProbeGridComponent, EditorDiffuseProbeGridComponentTypeId, BaseClass);
static void Reflect(AZ::ReflectContext* context);
EditorDiffuseProbeGridComponent();
EditorDiffuseProbeGridComponent(const DiffuseProbeGridComponentConfig& config);
// AZ::Component overrides
void Activate() override;
void Deactivate() override;
private:
// AZ::TickBus overrides
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
// EditorComponentSelectionRequestsBus overrides
AZ::Aabb GetEditorSelectionBoundsViewport(const AzFramework::ViewportInfo& viewportInfo) override;
bool SupportsEditorRayIntersect() override;
// EditorEntityInfoNotifications overrides
void OnEntityInfoUpdatedVisibility(AZ::EntityId entityId, bool visible) override;
// helper functions
AZStd::string ValidateOrCreateNewTexturePath(const AZStd::string& relativePath, const char* fileSuffix);
void CheckoutSourceTextureFile(const AZStd::string& fullPath);
void CheckTextureAssetNotification(const AZStd::string& relativePath, Data::Asset<RPI::StreamingImageAsset>& configurationAsset);
AZStd::vector<Edit::EnumConstant<DiffuseProbeGridNumRaysPerProbe>> GetNumRaysPerProbeEnumList() const;
// property change notifications
AZ::Outcome<void, AZStd::string> OnProbeSpacingValidateX(void* newValue, const AZ::Uuid& valueType);
AZ::Outcome<void, AZStd::string> OnProbeSpacingValidateY(void* newValue, const AZ::Uuid& valueType);
AZ::Outcome<void, AZStd::string> OnProbeSpacingValidateZ(void* newValue, const AZ::Uuid& valueType);
AZ::u32 OnProbeSpacingChanged();
AZ::u32 OnAmbientMultiplierChanged();
AZ::u32 OnViewBiasChanged();
AZ::u32 OnNormalBiasChanged();
AZ::u32 OnNumRaysPerProbeChanged();
AZ::u32 OnEditorModeChanged();
AZ::u32 OnRuntimeModeChanged();
AZ::u32 OnShowVisualizationChanged();
AZ::u32 OnShowInactiveProbesChanged();
AZ::u32 OnVisualizationSphereRadiusChanged();
AZ::Outcome<void, AZStd::string> OnModeChangeValidate(void* newValue, const AZ::Uuid& valueType);
// Button handler
AZ::u32 BakeDiffuseProbeGrid();
AZ::u32 GetBakeDiffuseProbeGridVisibilitySetting();
// properties
float m_probeSpacingX = DefaultDiffuseProbeGridSpacing;
float m_probeSpacingY = DefaultDiffuseProbeGridSpacing;
float m_probeSpacingZ = DefaultDiffuseProbeGridSpacing;
float m_ambientMultiplier = DefaultDiffuseProbeGridAmbientMultiplier;
float m_viewBias = DefaultDiffuseProbeGridViewBias;
float m_normalBias = DefaultDiffuseProbeGridNormalBias;
DiffuseProbeGridNumRaysPerProbe m_numRaysPerProbe = DefaultDiffuseProbeGridNumRaysPerProbe;
DiffuseProbeGridMode m_editorMode = DiffuseProbeGridMode::RealTime;
DiffuseProbeGridMode m_runtimeMode = DiffuseProbeGridMode::RealTime;
bool m_showVisualization = false;
bool m_showInactiveProbes = false;
float m_visualizationSphereRadius = DefaultVisualizationSphereRadius;
// flags
bool m_editorModeSet = false;
AZStd::atomic_bool m_bakeInProgress = false;
};
} // namespace Render
} // namespace AZ