/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #include #include #include #include #include #include namespace AZ { namespace Render { class EditorDiffuseProbeGridComponent final : public EditorRenderComponentAdapter , private AzToolsFramework::EditorComponentSelectionRequestsBus::Handler , private AzFramework::EntityDebugDisplayEventBus::Handler , private AZ::TickBus::Handler , private AzToolsFramework::EditorEntityInfoNotificationBus::Handler { public: using BaseClass = EditorRenderComponentAdapter; AZ_EDITOR_COMPONENT(AZ::Render::EditorDiffuseProbeGridComponent, EditorDiffuseProbeGridComponentTypeId, BaseClass); static void Reflect(AZ::ReflectContext* context); EditorDiffuseProbeGridComponent(); EditorDiffuseProbeGridComponent(const DiffuseProbeGridComponentConfig& config); // AZ::Component overrides void Activate() override; void Deactivate() override; private: // AZ::TickBus overrides void OnTick(float deltaTime, AZ::ScriptTimePoint time) override; // EditorComponentSelectionRequestsBus overrides AZ::Aabb GetEditorSelectionBoundsViewport(const AzFramework::ViewportInfo& viewportInfo) override; bool SupportsEditorRayIntersect() override; // EditorEntityInfoNotifications overrides void OnEntityInfoUpdatedVisibility(AZ::EntityId entityId, bool visible) override; // helper functions AZStd::string ValidateOrCreateNewTexturePath(const AZStd::string& relativePath, const char* fileSuffix); void CheckoutSourceTextureFile(const AZStd::string& fullPath); void CheckTextureAssetNotification(const AZStd::string& relativePath, Data::Asset& configurationAsset); AZStd::vector> GetNumRaysPerProbeEnumList() const; // property change notifications AZ::Outcome OnProbeSpacingValidateX(void* newValue, const AZ::Uuid& valueType); AZ::Outcome OnProbeSpacingValidateY(void* newValue, const AZ::Uuid& valueType); AZ::Outcome OnProbeSpacingValidateZ(void* newValue, const AZ::Uuid& valueType); AZ::u32 OnProbeSpacingChanged(); AZ::u32 OnAmbientMultiplierChanged(); AZ::u32 OnViewBiasChanged(); AZ::u32 OnNormalBiasChanged(); AZ::u32 OnNumRaysPerProbeChanged(); AZ::u32 OnEditorModeChanged(); AZ::u32 OnRuntimeModeChanged(); AZ::u32 OnShowVisualizationChanged(); AZ::u32 OnShowInactiveProbesChanged(); AZ::u32 OnVisualizationSphereRadiusChanged(); AZ::Outcome OnModeChangeValidate(void* newValue, const AZ::Uuid& valueType); // Button handler AZ::u32 BakeDiffuseProbeGrid(); AZ::u32 GetBakeDiffuseProbeGridVisibilitySetting(); // properties float m_probeSpacingX = DefaultDiffuseProbeGridSpacing; float m_probeSpacingY = DefaultDiffuseProbeGridSpacing; float m_probeSpacingZ = DefaultDiffuseProbeGridSpacing; float m_ambientMultiplier = DefaultDiffuseProbeGridAmbientMultiplier; float m_viewBias = DefaultDiffuseProbeGridViewBias; float m_normalBias = DefaultDiffuseProbeGridNormalBias; DiffuseProbeGridNumRaysPerProbe m_numRaysPerProbe = DefaultDiffuseProbeGridNumRaysPerProbe; DiffuseProbeGridMode m_editorMode = DiffuseProbeGridMode::RealTime; DiffuseProbeGridMode m_runtimeMode = DiffuseProbeGridMode::RealTime; bool m_showVisualization = false; bool m_showInactiveProbes = false; float m_visualizationSphereRadius = DefaultVisualizationSphereRadius; // flags bool m_editorModeSet = false; AZStd::atomic_bool m_bakeInProgress = false; }; } // namespace Render } // namespace AZ