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o3de/Code/Framework/AzFramework/AzFramework/Entity
John Jones-Steele 817f8ce4c1
Terrain/jjjoness/3172 axis aligned box shape component (#3981)
* CHanges to Push/Pop Matrix

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Fixed bad commit

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* REmoved the AxisAlignedBoxShapeComponentBux and AxisAlignedBoxShapeConfig

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Fixed derivation of AxisAlignedBoxShape

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Added ShowChildrenOnly to Component

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Fixed cmake file

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Changes from review

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Added tests for AxisAlignedBoxShape

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Addressed PR comments and added one further test.

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Removed dead code.

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Changes from review

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Spelling fix and changed link to docs

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Fixed profile bug in Linux

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Fixed problem with Unity Profile Build in Tests

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
5 years ago
..
BehaviorEntity.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
BehaviorEntity.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
EntityContext.cpp Deprecate profiler categories based on global enum 5 years ago
EntityContext.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
EntityContextBus.h Refactor budget definitions as named functions instead of template specializations 5 years ago
EntityDebugDisplayBus.h Terrain/jjjoness/3172 axis aligned box shape component (#3981) 5 years ago
EntityOwnershipService.h Add AZ_BUDGET_DEFINE/AZ_BUDGET_DECLARE and remove driller 5 years ago
EntityOwnershipServiceBus.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
GameEntityContextBus.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
GameEntityContextComponent.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
GameEntityContextComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PrefabEntityOwnershipService.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PrefabEntityOwnershipService.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SliceEntityOwnershipService.cpp Deprecate profiler categories based on global enum 5 years ago
SliceEntityOwnershipService.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SliceEntityOwnershipServiceBus.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SliceGameEntityOwnershipService.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SliceGameEntityOwnershipService.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SliceGameEntityOwnershipServiceBus.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago