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o3de/Gems/SceneProcessing/Code/Source/SceneBuilder
amzn-victor 7164b64bb5
Move BuildDebugSceneGraph function out of SceneProcessing gem (#3290)
Moved BuildDebugSceneGraph out of SceneProcessing gem and into DebugOutput class to allow the function to be shared, which ensures the same dbgsg format is outputted among any calls to the function.

* Move BuildDebugSceneGraph function, update all calls to this function

Signed-off-by: Victor Huang <huavicto@amazon.com>

* Remove unused includes

Signed-off-by: Victor Huang <huavicto@amazon.com>

* Remove z

Signed-off-by: Victor Huang <huavicto@amazon.com>
4 years ago
..
SceneBuilderComponent.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SceneBuilderComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SceneBuilderWorker.cpp Move BuildDebugSceneGraph function out of SceneProcessing gem (#3290) 4 years ago
SceneBuilderWorker.h Move BuildDebugSceneGraph function out of SceneProcessing gem (#3290) 4 years ago
SceneSerializationHandler.cpp Changes to SDK wrappers and functions to allow more flexible scene file processing (#3112) 4 years ago
SceneSerializationHandler.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
TraceMessageHook.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
TraceMessageHook.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago