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30 lines
910 B
C++
30 lines
910 B
C++
#pragma once
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/std/string/string.h>
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#include <SceneAPI/SceneCore/SceneCoreConfiguration.h>
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namespace AZ
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{
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namespace SceneAPI
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{
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namespace Utilities
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{
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class FileUtilities
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{
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public:
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SCENE_CORE_API static AZStd::string CreateOutputFileName(const AZStd::string& groupName, const AZStd::string& outputDirectory, const AZStd::string& extension);
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SCENE_CORE_API static bool EnsureTargetFolderExists(const AZStd::string& path);
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SCENE_CORE_API static AZStd::string GetRelativePath(const AZStd::string& path, const AZStd::string& rootPath);
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};
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}
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}
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}
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