You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
190 lines
6.5 KiB
C++
190 lines
6.5 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#include "DebugOutput.h"
|
|
#include <AzCore/std/optional.h>
|
|
|
|
#include <AzCore/IO/SystemFile.h>
|
|
#include <AzFramework/StringFunc/StringFunc.h>
|
|
#include <SceneAPI/SceneCore/Containers/Scene.h>
|
|
#include <SceneAPI/SceneCore/Containers/Views/PairIterator.h>
|
|
#include <SceneAPI/SceneCore/Containers/Views/SceneGraphDownwardsIterator.h>
|
|
#include <SceneAPI/SceneCore/DataTypes/IGraphObject.h>
|
|
#include <SceneAPI/SceneCore/Events/ExportProductList.h>
|
|
#include <SceneAPI/SceneCore/Utilities/Reporting.h>
|
|
|
|
namespace AZ::SceneAPI::Utilities
|
|
{
|
|
void DebugOutput::Write(const char* name, const char* data)
|
|
{
|
|
m_output += AZStd::string::format("\t%s: %s\n", name, data);
|
|
}
|
|
|
|
void DebugOutput::WriteArray(const char* name, const unsigned int* data, int size)
|
|
{
|
|
m_output += AZStd::string::format("\t%s: ", name);
|
|
for (int index = 0; index < size; ++index)
|
|
{
|
|
m_output += AZStd::string::format("%d, ", data[index]);
|
|
}
|
|
m_output += AZStd::string::format("\n");
|
|
}
|
|
|
|
void DebugOutput::Write(const char* name, const AZStd::string& data)
|
|
{
|
|
Write(name, data.c_str());
|
|
}
|
|
|
|
void DebugOutput::Write(const char* name, double data)
|
|
{
|
|
m_output += AZStd::string::format("\t%s: %f\n", name, data);
|
|
}
|
|
|
|
void DebugOutput::Write(const char* name, uint64_t data)
|
|
{
|
|
m_output += AZStd::string::format("\t%s: %" PRIu64 "\n", name, data);
|
|
}
|
|
|
|
void DebugOutput::Write(const char* name, int64_t data)
|
|
{
|
|
m_output += AZStd::string::format("\t%s: %" PRId64 "\n", name, data);
|
|
}
|
|
|
|
void DebugOutput::Write(const char* name, const DataTypes::MatrixType& data)
|
|
{
|
|
AZ::Vector3 basisX{};
|
|
AZ::Vector3 basisY{};
|
|
AZ::Vector3 basisZ{};
|
|
AZ::Vector3 translation{};
|
|
data.GetBasisAndTranslation(&basisX, &basisY, &basisZ, &translation);
|
|
|
|
m_output += AZStd::string::format("\t%s:\n", name);
|
|
|
|
m_output += "\t";
|
|
Write("BasisX", basisX);
|
|
|
|
m_output += "\t";
|
|
Write("BasisY", basisY);
|
|
|
|
m_output += "\t";
|
|
Write("BasisZ", basisZ);
|
|
|
|
m_output += "\t";
|
|
Write("Transl", translation);
|
|
}
|
|
|
|
void DebugOutput::Write(const char* name, bool data)
|
|
{
|
|
m_output += AZStd::string::format("\t%s: %s\n", name, data ? "true" : "false");
|
|
}
|
|
|
|
void DebugOutput::Write(const char* name, Vector3 data)
|
|
{
|
|
m_output += AZStd::string::format("\t%s: <% f, % f, % f>\n", name, data.GetX(), data.GetY(), data.GetZ());
|
|
}
|
|
|
|
void DebugOutput::Write(const char* name, AZStd::optional<bool> data)
|
|
{
|
|
if (data.has_value())
|
|
{
|
|
Write(name, data.value());
|
|
}
|
|
else
|
|
{
|
|
Write(name, "Not set");
|
|
}
|
|
}
|
|
void DebugOutput::Write(const char* name, AZStd::optional<float> data)
|
|
{
|
|
if (data.has_value())
|
|
{
|
|
Write(name, data.value());
|
|
}
|
|
else
|
|
{
|
|
Write(name, "Not set");
|
|
}
|
|
}
|
|
|
|
void DebugOutput::Write(const char* name, AZStd::optional<AZ::Vector3> data)
|
|
{
|
|
if (data.has_value())
|
|
{
|
|
Write(name, data.value());
|
|
}
|
|
else
|
|
{
|
|
Write(name, "Not set");
|
|
}
|
|
}
|
|
|
|
const AZStd::string& DebugOutput::GetOutput() const
|
|
{
|
|
return m_output;
|
|
}
|
|
|
|
void WriteAndLog(AZ::IO::SystemFile& dbgFile, const char* strToWrite)
|
|
{
|
|
AZ_TracePrintf(AZ::SceneAPI::Utilities::LogWindow, "%s", strToWrite);
|
|
dbgFile.Write(strToWrite, strlen(strToWrite));
|
|
dbgFile.Write("\n", strlen("\n"));
|
|
}
|
|
|
|
void DebugOutput::BuildDebugSceneGraph(const char* outputFolder, AZ::SceneAPI::Events::ExportProductList& productList, const AZStd::shared_ptr<AZ::SceneAPI::Containers::Scene>& scene, AZStd::string productName)
|
|
{
|
|
const int debugSceneGraphVersion = 1;
|
|
AZStd::string debugSceneFile;
|
|
|
|
AzFramework::StringFunc::Path::ConstructFull(outputFolder, productName.c_str(), debugSceneFile);
|
|
AZ_TracePrintf(AZ::SceneAPI::Utilities::LogWindow, "outputFolder %s, name %s.\n", outputFolder, productName.c_str());
|
|
|
|
AZ::IO::SystemFile dbgFile;
|
|
if (dbgFile.Open(debugSceneFile.c_str(), AZ::IO::SystemFile::SF_OPEN_CREATE | AZ::IO::SystemFile::SF_OPEN_WRITE_ONLY))
|
|
{
|
|
WriteAndLog(dbgFile, AZStd::string::format("ProductName: %s", productName.c_str()).c_str());
|
|
WriteAndLog(dbgFile, AZStd::string::format("debugSceneGraphVersion: %d", debugSceneGraphVersion).c_str());
|
|
WriteAndLog(dbgFile, scene->GetName().c_str());
|
|
|
|
const AZ::SceneAPI::Containers::SceneGraph& sceneGraph = scene->GetGraph();
|
|
auto names = sceneGraph.GetNameStorage();
|
|
auto content = sceneGraph.GetContentStorage();
|
|
auto pairView = AZ::SceneAPI::Containers::Views::MakePairView(names, content);
|
|
auto view = AZ::SceneAPI::Containers::Views::MakeSceneGraphDownwardsView<
|
|
AZ::SceneAPI::Containers::Views::BreadthFirst>(
|
|
sceneGraph, sceneGraph.GetRoot(), pairView.cbegin(), true);
|
|
|
|
for (auto&& viewIt : view)
|
|
{
|
|
if (viewIt.second == nullptr)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
AZ::SceneAPI::DataTypes::IGraphObject* graphObject = const_cast<AZ::SceneAPI::DataTypes::IGraphObject*>(viewIt.second.get());
|
|
|
|
WriteAndLog(dbgFile, AZStd::string::format("Node Name: %s", viewIt.first.GetName()).c_str());
|
|
WriteAndLog(dbgFile, AZStd::string::format("Node Path: %s", viewIt.first.GetPath()).c_str());
|
|
WriteAndLog(dbgFile, AZStd::string::format("Node Type: %s", graphObject->RTTI_GetTypeName()).c_str());
|
|
|
|
AZ::SceneAPI::Utilities::DebugOutput debugOutput;
|
|
viewIt.second->GetDebugOutput(debugOutput);
|
|
|
|
if (!debugOutput.GetOutput().empty())
|
|
{
|
|
WriteAndLog(dbgFile, debugOutput.GetOutput().c_str());
|
|
}
|
|
}
|
|
dbgFile.Close();
|
|
|
|
static const AZ::Data::AssetType dbgSceneGraphAssetType("{07F289D1-4DC7-4C40-94B4-0A53BBCB9F0B}");
|
|
productList.AddProduct(productName, AZ::Uuid::CreateName(productName.c_str()), dbgSceneGraphAssetType,
|
|
AZStd::nullopt, AZStd::nullopt);
|
|
}
|
|
}
|
|
}
|