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o3de/Gems/LyShine/Code/Editor/PropertyHandlerLayoutPadding.cpp
T
2021-06-23 10:55:22 -07:00

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701 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "UiCanvasEditor_precompiled.h"
#include "EditorCommon.h"
#include "PropertyHandlerLayoutPadding.h"
QWidget* PropertyHandlerLayoutPadding::CreateGUI(QWidget* pParent)
{
AzQtComponents::VectorInput* ctrl = m_common.ConstructGUI(pParent);
ctrl->setLabel(0, "Left");
ctrl->setLabel(1, "Top");
ctrl->setLabel(2, "Right");
ctrl->setLabel(3, "Bottom");
return ctrl;
}
void PropertyHandlerLayoutPadding::Register()
{
EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew PropertyHandlerLayoutPadding());
}