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o3de/Gems/Multiplayer/Code/Include/Multiplayer/Components
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kberg-amzn 6e84495975 Changes to make client and entity migration functional, needed in the event of a host quitting necessitating a host migration
Signed-off-by: kberg-amzn <karlberg@amazon.com>
5 years ago
..
LocalPredictionPlayerInputComponent.h Changes to make client and entity migration functional, needed in the event of a host quitting necessitating a host migration 5 years ago
MultiplayerComponent.h Added delta replication and stat tracking to vector and array network property container types, + some minor cleanup I ran into when looking for the best hook points for this functionality 5 years ago
MultiplayerComponentRegistry.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MultiplayerController.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
NetBindComponent.h Changes to make client and entity migration functional, needed in the event of a host quitting necessitating a host migration 5 years ago
NetworkTransformComponent.h Fixes and cleanup for recent correction changes 5 years ago
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