1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
214 lines
8.9 KiB
C++
214 lines
8.9 KiB
C++
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Component/TransformBus.h>
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#include <AzToolsFramework/API/ComponentEntitySelectionBus.h>
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#include <AzToolsFramework/Manipulators/LinearManipulator.h>
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#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
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#include <Editor/EditorJointComponentMode.h>
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#include <Editor/EditorSubComponentModeSnap.h>
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#include <PhysX/EditorJointBus.h>
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#include <Source/Utils.h>
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namespace PhysX
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{
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EditorSubComponentModeSnap::EditorSubComponentModeSnap(
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const AZ::EntityComponentIdPair& entityComponentIdPair
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, const AZ::Uuid& componentType
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, const AZStd::string& name)
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: EditorSubComponentModeBase(entityComponentIdPair, componentType, name)
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{
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AZ::Transform worldTransform = PhysX::Utils::GetEntityWorldTransformWithoutScale(m_entityComponentId.GetEntityId());
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AZ::Transform localTransform = AZ::Transform::CreateIdentity();
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EditorJointRequestBus::EventResult(
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localTransform, m_entityComponentId
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, &EditorJointRequests::GetTransformValue
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, PhysX::EditorJointComponentMode::s_parameterTransform);
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m_manipulator = AzToolsFramework::LinearManipulator::MakeShared(worldTransform);
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m_manipulator->AddEntityComponentIdPair(m_entityComponentId);
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m_manipulator->SetAxis(AZ::Vector3::CreateAxisX());
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m_manipulator->SetLocalTransform(localTransform);
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Refresh();
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const AZ::Color manipulatorColor(0.3f, 0.3f, 0.3f, 1.0f);
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const float manipulatorSize = 0.05f;
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AzToolsFramework::ManipulatorViews views;
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views.emplace_back(AzToolsFramework::CreateManipulatorViewQuadBillboard(manipulatorColor
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, manipulatorSize));
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m_manipulator->SetViews(AZStd::move(views));
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}
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void EditorSubComponentModeSnap::HandleMouseInteraction(
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const AzToolsFramework::ViewportInteraction::MouseInteractionEvent& mouseInteraction)
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{
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if (mouseInteraction.m_mouseEvent == AzToolsFramework::ViewportInteraction::MouseEvent::Move)
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{
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const int viewportId = mouseInteraction.m_mouseInteraction.m_interactionId.m_viewportId;
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const AzFramework::CameraState cameraState = AzToolsFramework::GetCameraState(viewportId);
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m_pickedEntity = m_picker.PickEntity(cameraState, mouseInteraction, m_pickedPosition, m_pickedEntityAabb);
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if (m_pickedEntity.IsValid())
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{
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AZ::Transform worldTransform = PhysX::Utils::GetEntityWorldTransformWithoutScale(m_entityComponentId.GetEntityId());
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const AZ::Quaternion worldRotate = worldTransform.GetRotation();
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const AZ::Quaternion worldRotateInv = worldRotate.GetInverseFull();
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m_manipulator->SetLocalPosition(worldRotateInv.TransformVector(m_pickedPosition - worldTransform.GetTranslation()));
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m_manipulator->SetBoundsDirty();
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}
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}
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}
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void EditorSubComponentModeSnap::Refresh()
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{
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AZ::Transform localTransform = AZ::Transform::CreateIdentity();
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EditorJointRequestBus::EventResult(
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localTransform, m_entityComponentId
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, &EditorJointRequests::GetTransformValue
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, PhysX::EditorJointComponentMode::s_parameterTransform);
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m_manipulator->SetLocalTransform(localTransform);
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}
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void EditorSubComponentModeSnap::DisplayEntityViewport(
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const AzFramework::ViewportInfo& viewportInfo,
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AzFramework::DebugDisplayRequests& debugDisplay)
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{
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AZ::u32 stateBefore = debugDisplay.GetState();
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AZ::Vector3 position = GetPosition();
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AZ::Transform worldTransform = PhysX::Utils::GetEntityWorldTransformWithoutScale(m_entityComponentId.GetEntityId());
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AZ::Transform localTransform = AZ::Transform::CreateIdentity();;
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EditorJointRequestBus::EventResult(
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localTransform, m_entityComponentId
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, &EditorJointRequests::GetTransformValue
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, PhysX::EditorJointComponentMode::s_parameterTransform);
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debugDisplay.PushMatrix(worldTransform);
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debugDisplay.PushMatrix(localTransform);
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const float xAxisLineLength = 15.0f;
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const float yzAxisArrowLength = 1.0f;
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debugDisplay.SetColor(AZ::Color(1.0f, 0.0f, 0.0f, 1.0f));
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debugDisplay.DrawLine(AZ::Vector3(0.0f, 0.0f, 0.0f), AZ::Vector3(xAxisLineLength, 0.0f, 0.0f));
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AngleLimitsFloatPair yzSwingAngleLimits;
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EditorJointRequestBus::EventResult(
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yzSwingAngleLimits, m_entityComponentId
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, &EditorJointRequests::GetLinearValuePair
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, PhysX::EditorJointComponentMode::s_parameterSwingLimit);
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const AZ::u32 numEllipseSamples = 16;
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AZStd::array<AZ::Vector3, numEllipseSamples> ellipseSamples;
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float coneHeight = 3.0f;
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// Draw inverted cone if angles are larger than 90 deg.
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if (yzSwingAngleLimits.first > 90.0f || yzSwingAngleLimits.second > 90.0f)
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{
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coneHeight = -3.0f;
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}
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// Compute points along perimeter of cone base
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const float coney = tan(AZ::DegToRad(yzSwingAngleLimits.first)) * coneHeight;
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const float conez = tan(AZ::DegToRad(yzSwingAngleLimits.second)) * coneHeight;
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const float step = AZ::Constants::TwoPi / numEllipseSamples;
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for (size_t i = 0; i < numEllipseSamples; ++i)
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{
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const float angleStep = step * i;
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ellipseSamples[i].SetX(coneHeight);
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ellipseSamples[i].SetY(conez * sin(angleStep));
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ellipseSamples[i].SetZ(coney * cos(angleStep));
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}
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// draw cone
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for (size_t i = 0; i < numEllipseSamples; ++i)
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{
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size_t nextIndex = i + 1;
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if (i == numEllipseSamples - 1)
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{
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nextIndex = 0;
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}
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// draw cone sides
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debugDisplay.SetColor(AZ::Color(1.0f, 1.0f, 1.0f, 0.2f));
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debugDisplay.DrawTri(AZ::Vector3(0.0f, 0.0f, 0.0f), ellipseSamples[i], ellipseSamples[nextIndex]);
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// draw parameter of cone base
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debugDisplay.SetColor(AZ::Color(0.4f, 0.4f, 0.4f, 0.4f));
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debugDisplay.DrawLine(ellipseSamples[i], ellipseSamples[nextIndex]);
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}
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// draw axis lines at base of cone, and from tip to base.
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debugDisplay.SetColor(AZ::Color(0.5f, 0.5f, 0.5f, 0.6f));
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debugDisplay.DrawLine(ellipseSamples[0], ellipseSamples[numEllipseSamples / 2]);
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debugDisplay.DrawLine(ellipseSamples[numEllipseSamples * 3 / 4], ellipseSamples[numEllipseSamples / 4]);
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debugDisplay.DrawLine(AZ::Vector3(0.0f, 0.0f, 0.0f), AZ::Vector3(coneHeight, 0.0f, 0.0f));
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debugDisplay.PopMatrix();//pop local transform
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debugDisplay.PopMatrix();//pop world transform
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// draw line from joint to mouse-over entity
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if (m_pickedEntity.IsValid())
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{
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const AZ::Vector3 direction = (m_pickedPosition - position);
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const float directionLength = direction.GetLength();
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const AZ::Vector3 directionNorm = direction.GetNormalized();
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const float LineExtend = 1.0f; ///< Distance snap line extends beyond the snapped entity when drawn.
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const AZ::Color lineColor(0.0f, 1.0f, 0.0f, 1.0f);
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debugDisplay.SetColor(lineColor);
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debugDisplay.DrawLine(position, position + (directionNorm * (directionLength + LineExtend)));
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debugDisplay.DrawWireBox(m_pickedEntityAabb.GetMin(), m_pickedEntityAabb.GetMax());
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// draw something, e.g. an icon, to indicate type of snapping
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DisplaySpecificSnapType(viewportInfo,
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debugDisplay,
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position,
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directionNorm,
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directionLength);
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}
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debugDisplay.SetState(stateBefore);
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}
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AZStd::string EditorSubComponentModeSnap::GetPickedEntityName()
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{
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AZStd::string pickedEntityName;
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if (m_pickedEntity.IsValid())
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{
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AZ::ComponentApplicationBus::BroadcastResult(pickedEntityName,
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&AZ::ComponentApplicationRequests::GetEntityName,
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m_pickedEntity);
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}
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return pickedEntityName;
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}
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AZ::Vector3 EditorSubComponentModeSnap::GetPosition() const
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{
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AZ::Transform worldTransform = PhysX::Utils::GetEntityWorldTransformWithoutScale(m_entityComponentId.GetEntityId());
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AZ::Quaternion worldRotate = worldTransform.GetRotation();
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AZ::Transform localTransform = AZ::Transform::CreateIdentity();
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EditorJointRequestBus::EventResult(
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localTransform, m_entityComponentId
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, &EditorJointRequests::GetTransformValue
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, PhysX::EditorJointComponentMode::s_parameterTransform);
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return worldTransform.GetTranslation() + worldRotate.TransformVector(localTransform.GetTranslation());
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}
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} // namespace PhysX
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