Files
o3de/Gems/PhysX/Code/Editor/EditorSubComponentModeSnap.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

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2021-07-16 15:42:37 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Component/TransformBus.h>
#include <AzToolsFramework/API/ComponentEntitySelectionBus.h>
#include <AzToolsFramework/Manipulators/LinearManipulator.h>
#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
#include <Editor/EditorJointComponentMode.h>
#include <Editor/EditorSubComponentModeSnap.h>
#include <PhysX/EditorJointBus.h>
#include <Source/Utils.h>
namespace PhysX
{
EditorSubComponentModeSnap::EditorSubComponentModeSnap(
const AZ::EntityComponentIdPair& entityComponentIdPair
, const AZ::Uuid& componentType
, const AZStd::string& name)
: EditorSubComponentModeBase(entityComponentIdPair, componentType, name)
{
AZ::Transform worldTransform = PhysX::Utils::GetEntityWorldTransformWithoutScale(m_entityComponentId.GetEntityId());
AZ::Transform localTransform = AZ::Transform::CreateIdentity();
EditorJointRequestBus::EventResult(
localTransform, m_entityComponentId
, &EditorJointRequests::GetTransformValue
, PhysX::EditorJointComponentMode::s_parameterTransform);
m_manipulator = AzToolsFramework::LinearManipulator::MakeShared(worldTransform);
m_manipulator->AddEntityComponentIdPair(m_entityComponentId);
m_manipulator->SetAxis(AZ::Vector3::CreateAxisX());
m_manipulator->SetLocalTransform(localTransform);
Refresh();
const AZ::Color manipulatorColor(0.3f, 0.3f, 0.3f, 1.0f);
const float manipulatorSize = 0.05f;
AzToolsFramework::ManipulatorViews views;
views.emplace_back(AzToolsFramework::CreateManipulatorViewQuadBillboard(manipulatorColor
, manipulatorSize));
m_manipulator->SetViews(AZStd::move(views));
}
void EditorSubComponentModeSnap::HandleMouseInteraction(
const AzToolsFramework::ViewportInteraction::MouseInteractionEvent& mouseInteraction)
{
if (mouseInteraction.m_mouseEvent == AzToolsFramework::ViewportInteraction::MouseEvent::Move)
{
const int viewportId = mouseInteraction.m_mouseInteraction.m_interactionId.m_viewportId;
const AzFramework::CameraState cameraState = AzToolsFramework::GetCameraState(viewportId);
m_pickedEntity = m_picker.PickEntity(cameraState, mouseInteraction, m_pickedPosition, m_pickedEntityAabb);
if (m_pickedEntity.IsValid())
{
AZ::Transform worldTransform = PhysX::Utils::GetEntityWorldTransformWithoutScale(m_entityComponentId.GetEntityId());
const AZ::Quaternion worldRotate = worldTransform.GetRotation();
const AZ::Quaternion worldRotateInv = worldRotate.GetInverseFull();
m_manipulator->SetLocalPosition(worldRotateInv.TransformVector(m_pickedPosition - worldTransform.GetTranslation()));
m_manipulator->SetBoundsDirty();
}
}
}
void EditorSubComponentModeSnap::Refresh()
{
AZ::Transform localTransform = AZ::Transform::CreateIdentity();
EditorJointRequestBus::EventResult(
localTransform, m_entityComponentId
, &EditorJointRequests::GetTransformValue
, PhysX::EditorJointComponentMode::s_parameterTransform);
m_manipulator->SetLocalTransform(localTransform);
}
void EditorSubComponentModeSnap::DisplayEntityViewport(
const AzFramework::ViewportInfo& viewportInfo,
AzFramework::DebugDisplayRequests& debugDisplay)
{
AZ::u32 stateBefore = debugDisplay.GetState();
AZ::Vector3 position = GetPosition();
AZ::Transform worldTransform = PhysX::Utils::GetEntityWorldTransformWithoutScale(m_entityComponentId.GetEntityId());
AZ::Transform localTransform = AZ::Transform::CreateIdentity();;
EditorJointRequestBus::EventResult(
localTransform, m_entityComponentId
, &EditorJointRequests::GetTransformValue
, PhysX::EditorJointComponentMode::s_parameterTransform);
debugDisplay.PushMatrix(worldTransform);
debugDisplay.PushMatrix(localTransform);
const float xAxisLineLength = 15.0f;
const float yzAxisArrowLength = 1.0f;
debugDisplay.SetColor(AZ::Color(1.0f, 0.0f, 0.0f, 1.0f));
debugDisplay.DrawLine(AZ::Vector3(0.0f, 0.0f, 0.0f), AZ::Vector3(xAxisLineLength, 0.0f, 0.0f));
AngleLimitsFloatPair yzSwingAngleLimits;
EditorJointRequestBus::EventResult(
yzSwingAngleLimits, m_entityComponentId
, &EditorJointRequests::GetLinearValuePair
, PhysX::EditorJointComponentMode::s_parameterSwingLimit);
const AZ::u32 numEllipseSamples = 16;
AZStd::array<AZ::Vector3, numEllipseSamples> ellipseSamples;
float coneHeight = 3.0f;
// Draw inverted cone if angles are larger than 90 deg.
if (yzSwingAngleLimits.first > 90.0f || yzSwingAngleLimits.second > 90.0f)
{
coneHeight = -3.0f;
}
// Compute points along perimeter of cone base
const float coney = tan(AZ::DegToRad(yzSwingAngleLimits.first)) * coneHeight;
const float conez = tan(AZ::DegToRad(yzSwingAngleLimits.second)) * coneHeight;
const float step = AZ::Constants::TwoPi / numEllipseSamples;
for (size_t i = 0; i < numEllipseSamples; ++i)
{
const float angleStep = step * i;
ellipseSamples[i].SetX(coneHeight);
ellipseSamples[i].SetY(conez * sin(angleStep));
ellipseSamples[i].SetZ(coney * cos(angleStep));
}
// draw cone
for (size_t i = 0; i < numEllipseSamples; ++i)
{
size_t nextIndex = i + 1;
if (i == numEllipseSamples - 1)
{
nextIndex = 0;
}
// draw cone sides
debugDisplay.SetColor(AZ::Color(1.0f, 1.0f, 1.0f, 0.2f));
debugDisplay.DrawTri(AZ::Vector3(0.0f, 0.0f, 0.0f), ellipseSamples[i], ellipseSamples[nextIndex]);
// draw parameter of cone base
debugDisplay.SetColor(AZ::Color(0.4f, 0.4f, 0.4f, 0.4f));
debugDisplay.DrawLine(ellipseSamples[i], ellipseSamples[nextIndex]);
}
// draw axis lines at base of cone, and from tip to base.
debugDisplay.SetColor(AZ::Color(0.5f, 0.5f, 0.5f, 0.6f));
debugDisplay.DrawLine(ellipseSamples[0], ellipseSamples[numEllipseSamples / 2]);
debugDisplay.DrawLine(ellipseSamples[numEllipseSamples * 3 / 4], ellipseSamples[numEllipseSamples / 4]);
debugDisplay.DrawLine(AZ::Vector3(0.0f, 0.0f, 0.0f), AZ::Vector3(coneHeight, 0.0f, 0.0f));
debugDisplay.PopMatrix();//pop local transform
debugDisplay.PopMatrix();//pop world transform
// draw line from joint to mouse-over entity
if (m_pickedEntity.IsValid())
{
const AZ::Vector3 direction = (m_pickedPosition - position);
const float directionLength = direction.GetLength();
const AZ::Vector3 directionNorm = direction.GetNormalized();
const float LineExtend = 1.0f; ///< Distance snap line extends beyond the snapped entity when drawn.
const AZ::Color lineColor(0.0f, 1.0f, 0.0f, 1.0f);
debugDisplay.SetColor(lineColor);
debugDisplay.DrawLine(position, position + (directionNorm * (directionLength + LineExtend)));
debugDisplay.DrawWireBox(m_pickedEntityAabb.GetMin(), m_pickedEntityAabb.GetMax());
// draw something, e.g. an icon, to indicate type of snapping
DisplaySpecificSnapType(viewportInfo,
debugDisplay,
position,
directionNorm,
directionLength);
}
debugDisplay.SetState(stateBefore);
}
AZStd::string EditorSubComponentModeSnap::GetPickedEntityName()
{
AZStd::string pickedEntityName;
if (m_pickedEntity.IsValid())
{
AZ::ComponentApplicationBus::BroadcastResult(pickedEntityName,
&AZ::ComponentApplicationRequests::GetEntityName,
m_pickedEntity);
}
return pickedEntityName;
}
AZ::Vector3 EditorSubComponentModeSnap::GetPosition() const
{
AZ::Transform worldTransform = PhysX::Utils::GetEntityWorldTransformWithoutScale(m_entityComponentId.GetEntityId());
AZ::Quaternion worldRotate = worldTransform.GetRotation();
AZ::Transform localTransform = AZ::Transform::CreateIdentity();
EditorJointRequestBus::EventResult(
localTransform, m_entityComponentId
, &EditorJointRequests::GetTransformValue
, PhysX::EditorJointComponentMode::s_parameterTransform);
return worldTransform.GetTranslation() + worldRotate.TransformVector(localTransform.GetTranslation());
}
} // namespace PhysX