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o3de/Code/Tools/SceneAPI/SceneData/GraphData
amzn-mike fc75dd5fda
Fix python fbx tests (#2171)
* Update fbx test dbgsg files

Remove rc products from fbx test expected output
Update warning counts for 2 of the tests - these are due to missing material properties
Add SkipAtomOutput setting to disable atom material and mesh processing in scene as these pull in a lot of external dependencies to Process
Removed BlendShapeData and MeshData debug output of positions/normals/faces
Updated ManifestImportRequestHandler to remove warning about Joining 2 absolute paths
Updated AssImpMaterialImporter to use new GenerateRelativeSourcePath API to fix issue where relative path generation failed with tmp project directories

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add comment for setting

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add override dbgsg file to python test

The mesh optimizer specifically avoids creating optimized nodes for nodes that are not selected, resulting in a different scene graph that requires a different dbgsg file to compare with

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Replace hardcoded passing of specific registry setting to instead pass all registry settings to AssetBuilder

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
..
AnimationData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimationData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
BlendShapeData.cpp Fix python fbx tests (#2171) 4 years ago
BlendShapeData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
BoneData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
BoneData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MaterialData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MaterialData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshData.cpp Fix python fbx tests (#2171) 4 years ago
MeshData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshDataPrimitiveUtils.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshDataPrimitiveUtils.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshVertexBitangentData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshVertexBitangentData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshVertexColorData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshVertexColorData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshVertexTangentData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshVertexTangentData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshVertexUVData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MeshVertexUVData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
RootBoneData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
RootBoneData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinMeshData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinWeightData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinWeightData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
TransformData.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
TransformData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago