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o3de/Gems/EMotionFX/Code/Tests/Mocks
John Jones-Steele 3d67be162c
Terrain Physics Heightfield support
* New Heightfield Components

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Misc PR fixes
* Fixed linux build failure from bad #include
* Renamed "Terrain Physics Collider" to "Terrain Physics Heightfield Collider" per physics team feedback
* Fixed 1/5 -> 1/4 typo in a comment
* Added missing member copies in HeightfieldShapeConfiguration

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Addressed PR feedback

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Changes from review

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Remove tabs accidently added

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Fixed overly complicated scaling math.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Added comments to make it more obvious what's happening on CreateEnd / DestroyBegin.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Moved Heightfield CreatePxGeometryFromConfig into its own function

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

Co-authored-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
4 years ago
..
Actor.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ActorManager.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraph.h Convert EMotionFX runtime uint32 -> size_t 4 years ago
AnimGraphInstance.h Gems/EMotionFX 4 years ago
AnimGraphManager.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphNode.h Gems/EMotionFX 4 years ago
AnimGraphObject.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphObjectData.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphStateTransition.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AnimGraphTransitionCondition.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
BlendTreeParameterNode.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Command.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
CommandManager.h Gems/EMotionFX 4 years ago
CommandManagerCallback.h Fix Node/Skeleton uint32->size_t 4 years ago
CommandSystemCommandManager.h Gems/EMotionFX 4 years ago
EMotionFXManager.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EventHandler.h Fix format strings in EMotionFX to use the correct token for size_t 4 years ago
GroupParameter.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Node.h Convert EMotionFX runtime uint32 -> size_t 4 years ago
ObjectAffectedByParameterChanges.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Parameter.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ParameterFactory.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
PhysicsRagdoll.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
PhysicsSystem.h Terrain Physics Heightfield support 4 years ago
SimulatedJoint.h Convert EMotionFX runtime uint32 -> size_t 4 years ago
SimulatedObject.h Convert EMotionFX runtime uint32 -> size_t 4 years ago
SimulatedObjectSetup.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Skeleton.h Convert EMotionFX runtime uint32 -> size_t 4 years ago
ValueParameter.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago