f44169f7fa
* Remove AssetSerializer inclusion from SerializeContext header Moved a few Reflect methods to new cpp files. In addition, some preparations for further header dependency reductions. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix smoke test lua failures. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Windows build fixes. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Missing license headers Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix white-space issues. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix inheritance list wrapping broken by older clang-format Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
64 lines
2.0 KiB
C++
64 lines
2.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Asset/AssetSerializer.h>
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#include <Components/BlastMeshDataComponent.h>
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namespace Blast
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{
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BlastMeshDataComponent::BlastMeshDataComponent(
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const AZStd::vector<AZ::Data::Asset<AZ::RPI::ModelAsset>>& meshAssets)
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: m_meshAssets(meshAssets)
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{
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for (auto& meshAsset : m_meshAssets)
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{
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meshAsset.SetAutoLoadBehavior(AZ::Data::AssetLoadBehavior::QueueLoad);
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}
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}
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void BlastMeshDataComponent::Reflect(AZ::ReflectContext* context)
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{
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if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serialize
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->Class<BlastMeshDataComponent, AZ::Component>()
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->Version(2)
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->Field("MeshAssets", &BlastMeshDataComponent::m_meshAssets);
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}
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}
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void BlastMeshDataComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("BlastMeshDataService"));
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}
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void BlastMeshDataComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC("BlastMeshDataService"));
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}
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const AZ::Data::Asset<AZ::RPI::ModelAsset>& BlastMeshDataComponent::GetMeshAsset(size_t index) const
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{
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if (index < m_meshAssets.size())
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{
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return m_meshAssets[index];
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}
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AZ_Warning(
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"Blast", false, "Tried to get mesh asset at index %zu outside of Blast mesh data asset array.", index);
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static AZ::Data::Asset<AZ::RPI::ModelAsset> invalidAsset;
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return invalidAsset;
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}
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const AZStd::vector<AZ::Data::Asset<AZ::RPI::ModelAsset>>& BlastMeshDataComponent::GetMeshAssets() const
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{
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return m_meshAssets;
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}
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} // namespace Blast
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