Files
o3de/Gems/SceneProcessing/Code/Source/SceneProcessingModuleStub.cpp
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

33 lines
829 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#if !defined(SCENE_PROCESSING_EDITOR)
#include <AzCore/RTTI/RTTI.h>
#include <AzCore/Module/Module.h>
namespace AZ
{
namespace SceneProcessing
{
class SceneProcessingModuleStub
: public Module
{
public:
AZ_RTTI(SceneProcessingModuleStub, "{23438D63-EA7F-425B-82F2-5B45C072B4E5}", Module);
SceneProcessingModuleStub()
: Module()
{
}
};
} // namespace SceneProcessing
} // namespace AZ
AZ_DECLARE_MODULE_CLASS(Gem_SceneProcessing, AZ::SceneProcessing::SceneProcessingModuleStub)
#endif