Files
o3de/Gems/PythonAssetBuilder/Code/Source/PythonBuilderWorker.cpp
T
Artur K f44169f7fa Cleanup SerializeContext.h pt.1 (#4264)
* Remove AssetSerializer inclusion from SerializeContext header

Moved a few Reflect methods to new cpp files.

In addition, some preparations for further header dependency reductions.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix smoke test lua failures.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Windows build fixes.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Missing license headers

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix white-space issues.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix inheritance list wrapping broken by older clang-format

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-09-29 11:31:01 -05:00

119 lines
4.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <PythonBuilderWorker.h>
#include <AzCore/RTTI/BehaviorContext.h>
#include <AzCore/std/smart_ptr/make_shared.h>
#include <AzToolsFramework/API/EditorPythonConsoleBus.h>
#include <Source/PythonAssetBuilderSystemComponent.h>
#include <PythonAssetBuilder/PythonBuilderNotificationBus.h>
namespace PythonAssetBuilder
{
void PythonBuilderWorker::Reflect(AZ::ReflectContext* context)
{
if (auto&& serialize = azrtti_cast<AZ::SerializeContext*>(context))
{
serialize->Class<PythonBuilderWorker>()->Version(0);
}
if (auto&& behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->Class<PythonBuilderWorker>("PythonBuilderWorker")
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation)
->Attribute(AZ::Script::Attributes::Module, "asset.builder")
->Constructor()
;
}
}
bool PythonBuilderWorker::ConfigureBuilderInformation(const AssetBuilderSDK::AssetBuilderDesc& assetBuilderDesc)
{
using namespace AssetBuilderSDK;
if (m_assetBuilderDesc)
{
AZ_Error(PythonBuilder, false, "Asset Builder (%s) already configured!", assetBuilderDesc.m_name.c_str());
return false;
}
// register the new PythonBuilderWorker instance with the Asset Builder
m_assetBuilderDesc = AZStd::make_shared<AssetBuilderSDK::AssetBuilderDesc>(assetBuilderDesc);
// prepare delegate handler for CreateJobs function to be resolved in a Python script
m_assetBuilderDesc->m_createJobFunction = [this](auto&& request, auto&& response)
{
this->CreateJobs(request, response);
};
// prepare delegate handler for ProcessJob function to be resolved in a Python script
m_assetBuilderDesc->m_processJobFunction = [this](auto&& request, auto&& response)
{
this->ProcessJob(request, response);
};
// connect to the shutdown signal handler
AssetBuilderCommandBus::Handler::BusConnect(m_assetBuilderDesc->m_busId);
// register with the Asset Builder
AssetBuilderBus::Broadcast(&AssetBuilderBus::Events::RegisterBuilderInformation, *m_assetBuilderDesc);
return true;
}
void PythonBuilderWorker::ShutDown()
{
// Note - Shutdown will be called on a different thread than your process job thread
if (!m_isShuttingDown)
{
m_isShuttingDown = true;
PythonBuilderNotificationBus::Event(m_busId, &PythonBuilderNotificationBus::Events::OnShutdown);
AssetBuilderSDK::AssetBuilderCommandBus::Handler::BusDisconnect();
}
}
void PythonBuilderWorker::CreateJobs(const AssetBuilderSDK::CreateJobsRequest& request, AssetBuilderSDK::CreateJobsResponse& response)
{
if (m_isShuttingDown)
{
response.m_result = AssetBuilderSDK::CreateJobsResultCode::ShuttingDown;
return;
}
// assume failure
response.m_result = AssetBuilderSDK::CreateJobsResultCode::Failed;
PythonBuilderNotificationBus::EventResult(
response,
request.m_builderid,
&PythonBuilderNotificationBus::Events::OnCreateJobsRequest,
request);
}
void PythonBuilderWorker::ProcessJob(const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response)
{
AssetBuilderSDK::JobCommandBus::Handler::BusConnect(request.m_jobId);
// assume failure
response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Failed;
PythonBuilderNotificationBus::EventResult(
response,
request.m_builderGuid,
&PythonBuilderNotificationBus::Events::OnProcessJobRequest,
request);
AssetBuilderSDK::JobCommandBus::Handler::BusDisconnect(request.m_jobId);
}
void PythonBuilderWorker::Cancel()
{
PythonBuilderNotificationBus::Event(m_busId, &PythonBuilderNotificationBus::Events::OnCancel);
}
}