f44169f7fa
* Remove AssetSerializer inclusion from SerializeContext header Moved a few Reflect methods to new cpp files. In addition, some preparations for further header dependency reductions. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix smoke test lua failures. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Windows build fixes. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Missing license headers Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix white-space issues. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix inheritance list wrapping broken by older clang-format Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
33 lines
1.2 KiB
C++
33 lines
1.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <PythonAssetBuilder/PythonBuilderNotificationBus.h>
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#include <AzToolsFramework/API/EditorPythonConsoleBus.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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namespace PythonAssetBuilder
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{
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class PythonBuilderNotificationHandler final
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: public AZ::BehaviorEBusHandler
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, public PythonBuilderNotificationBus::Handler
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{
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public:
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AZ_EBUS_BEHAVIOR_BINDER(PythonBuilderNotificationHandler, "{9CF1761E-3365-42F7-83D0-5039B1B73223}", AZ::SystemAllocator,
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OnCreateJobsRequest, OnProcessJobRequest, OnShutdown, OnCancel);
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static void Reflect(AZ::ReflectContext* context);
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protected:
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AssetBuilderSDK::CreateJobsResponse OnCreateJobsRequest(const AssetBuilderSDK::CreateJobsRequest& request) override;
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AssetBuilderSDK::ProcessJobResponse OnProcessJobRequest(const AssetBuilderSDK::ProcessJobRequest& request) override;
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void OnShutdown() override;
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void OnCancel() override;
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};
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}
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