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o3de/Gems/Atom/RHI/Code/Source/RHI.Reflect/PipelineLayoutDescriptor.cpp

183 lines
7.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Atom/RHI.Reflect/PipelineLayoutDescriptor.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Utils/TypeHash.h>
namespace AZ
{
namespace RHI
{
void ResourceBindingInfo::Reflect(AZ::ReflectContext* context)
{
if (SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
{
serializeContext->Class<ResourceBindingInfo>()
->Version(0)
->Field("m_shaderStageMask", &ResourceBindingInfo::m_shaderStageMask)
->Field("m_registerId", &ResourceBindingInfo::m_registerId);
}
}
HashValue64 ResourceBindingInfo::GetHash() const
{
return TypeHash64(*this);
}
void ShaderResourceGroupBindingInfo::Reflect(AZ::ReflectContext* context)
{
ResourceBindingInfo::Reflect(context);
if (SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
{
serializeContext->Class<ShaderResourceGroupBindingInfo>()
->Version(0)
->Field("m_constantDataBindingInfo", &ShaderResourceGroupBindingInfo::m_constantDataBindingInfo)
->Field("m_resourcesRegisterMap", &ShaderResourceGroupBindingInfo::m_resourcesRegisterMap)
->Field("m_spaceId", &ShaderResourceGroupBindingInfo::m_spaceId);
}
}
HashValue64 ShaderResourceGroupBindingInfo::GetHash() const
{
HashValue64 seed = TypeHash64(m_constantDataBindingInfo);
for (const auto& resourceInfo : m_resourcesRegisterMap)
{
seed = TypeHash64(resourceInfo.first, seed);
seed = TypeHash64(resourceInfo.second, seed);
}
seed = TypeHash64(m_spaceId, seed);
return seed;
}
void PipelineLayoutDescriptor::Reflect(AZ::ReflectContext* context)
{
ShaderResourceGroupBindingInfo::Reflect(context);
ConstantsLayout::Reflect(context);
if (SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
{
serializeContext->Class<PipelineLayoutDescriptor>()
->Version(4)
->Field("m_shaderResourceGroupLayoutsInfo", &PipelineLayoutDescriptor::m_shaderResourceGroupLayoutsInfo)
->Field("m_rootConstantLayout", &PipelineLayoutDescriptor::m_rootConstantsLayout)
->Field("m_bindingSlotToIndex", &PipelineLayoutDescriptor::m_bindingSlotToIndex)
->Field("m_hash", &PipelineLayoutDescriptor::m_hash);
}
}
RHI::Ptr<PipelineLayoutDescriptor> PipelineLayoutDescriptor::Create()
{
return aznew PipelineLayoutDescriptor;
}
bool PipelineLayoutDescriptor::IsFinalized() const
{
return m_hash != InvalidHash;
}
void PipelineLayoutDescriptor::Reset()
{
m_hash = InvalidHash;
m_shaderResourceGroupLayoutsInfo.clear();
m_bindingSlotToIndex.fill(RHI::Limits::Pipeline::ShaderResourceGroupCountMax);
ResetInternal();
}
ResultCode PipelineLayoutDescriptor::Finalize()
{
ResultCode resultCode = FinalizeInternal();
if (resultCode == ResultCode::Success)
{
HashValue64 seed = HashValue64{ 0 };
for (const ShaderResourceGroupLayoutInfo& layoutInfo : m_shaderResourceGroupLayoutsInfo)
{
seed = TypeHash64(layoutInfo.first->GetHash(), seed);
seed = TypeHash64(layoutInfo.second.GetHash(), seed);
}
if (m_rootConstantsLayout)
{
seed = TypeHash64(m_rootConstantsLayout->GetHash(), seed);
}
m_hash = GetHashInternal(seed);
}
return resultCode;
}
void PipelineLayoutDescriptor::ResetInternal() {}
ResultCode PipelineLayoutDescriptor::FinalizeInternal()
{
return ResultCode::Success;
}
HashValue64 PipelineLayoutDescriptor::GetHashInternal(HashValue64 seed) const
{
return seed;
}
void PipelineLayoutDescriptor::AddShaderResourceGroupLayoutInfo(const ShaderResourceGroupLayout& layout, const ShaderResourceGroupBindingInfo& shaderResourceGroupInfo)
{
m_bindingSlotToIndex[layout.GetBindingSlot()] = aznumeric_caster(m_shaderResourceGroupLayoutsInfo.size());
// NOTE: The const_cast is required because serialization does not allow for ConstPtr. However,
// the layout is always treated as immutable internally, and is only exposed as such externally.
m_shaderResourceGroupLayoutsInfo.push_back({ const_cast<ShaderResourceGroupLayout*>(&layout), shaderResourceGroupInfo });
}
void PipelineLayoutDescriptor::SetRootConstantsLayout(const ConstantsLayout& rootConstantsLayout)
{
// NOTE: The const_cast is required because serialization does not allow for ConstPtr.However,
// the layout is always treated as immutable internally, and is only exposed as such externally.
m_rootConstantsLayout = const_cast<ConstantsLayout*>(&rootConstantsLayout);
}
size_t PipelineLayoutDescriptor::GetShaderResourceGroupLayoutCount() const
{
AZ_Assert(IsFinalized(), "Accessor called on a non-finalized pipeline layout. This is not permitted.");
return m_shaderResourceGroupLayoutsInfo.size();
}
const ShaderResourceGroupLayout* PipelineLayoutDescriptor::GetShaderResourceGroupLayout(size_t index) const
{
AZ_Assert(IsFinalized(), "Accessor called on a non-finalized pipeline layout. This is not permitted.");
return m_shaderResourceGroupLayoutsInfo[index].first.get();
}
const ShaderResourceGroupBindingInfo& PipelineLayoutDescriptor::GetShaderResourceGroupBindingInfo(size_t index) const
{
AZ_Assert(IsFinalized(), "Accessor called on a non-finalized pipeline layout. This is not permitted.");
return m_shaderResourceGroupLayoutsInfo[index].second;
}
const ConstantsLayout* PipelineLayoutDescriptor::GetRootConstantsLayout() const
{
AZ_Assert(IsFinalized(), "Accessor called on a non-finalized pipeline layout. This is not permitted.");
return m_rootConstantsLayout.get();
}
HashValue64 PipelineLayoutDescriptor::GetHash() const
{
AZ_Assert(IsFinalized(), "Accessor called on a non-finalized pipeline layout. This is not permitted.");
return m_hash;
}
uint32_t PipelineLayoutDescriptor::GetShaderResourceGroupIndexFromBindingSlot(uint32_t bindingSlot) const
{
AZ_Assert(IsFinalized(), "Accessor called on a non-finalized pipeline layout. This is not permitted.");
return m_bindingSlotToIndex[bindingSlot];
}
}
}