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40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Atom/RHI.Reflect/MemoryUsage.h>
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namespace AZ
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{
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namespace RHI
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{
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HeapMemoryTransfer::HeapMemoryTransfer(const HeapMemoryTransfer& rhs)
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{
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*this = rhs;
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}
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HeapMemoryTransfer& HeapMemoryTransfer::operator=(const HeapMemoryTransfer& rhs)
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{
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m_bytesPerFrame = rhs.m_bytesPerFrame.load();
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m_accumulatedInBytes = rhs.m_accumulatedInBytes;
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return *this;
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}
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HeapMemoryUsage::HeapMemoryUsage(const HeapMemoryUsage& rhs)
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{
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*this = rhs;
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}
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HeapMemoryUsage& HeapMemoryUsage::operator=(const HeapMemoryUsage& rhs)
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{
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m_budgetInBytes = rhs.m_budgetInBytes;
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m_reservedInBytes = rhs.m_reservedInBytes.load();
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m_residentInBytes = rhs.m_residentInBytes.load();
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return *this;
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}
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}
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}
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