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26 lines
1.1 KiB
C++
26 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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namespace AZ
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{
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namespace Render
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{
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static constexpr const char* const DiffuseProbeGridComponentTypeId = "{9B900A04-192F-4F5E-AE31-762605D8159A}";
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static constexpr const char* const EditorDiffuseProbeGridComponentTypeId = "{F80086E1-ECE7-4E8C-B727-A750D10F7D83}";
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static constexpr float DefaultDiffuseProbeGridSpacing = 2.0f;
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static constexpr float DefaultDiffuseProbeGridExtents = 8.0f;
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static constexpr float DefaultDiffuseProbeGridAmbientMultiplier = 1.0f;
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static constexpr float DefaultDiffuseProbeGridViewBias = 0.2f;
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static constexpr float DefaultDiffuseProbeGridNormalBias = 0.1f;
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static constexpr DiffuseProbeGridNumRaysPerProbe DefaultDiffuseProbeGridNumRaysPerProbe = DiffuseProbeGridNumRaysPerProbe::NumRaysPerProbe_288;
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static constexpr float DefaultVisualizationSphereRadius = 0.5f;
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} // namespace Render
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} // namespace AZ
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