/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once namespace AZ { namespace Render { static constexpr const char* const DiffuseProbeGridComponentTypeId = "{9B900A04-192F-4F5E-AE31-762605D8159A}"; static constexpr const char* const EditorDiffuseProbeGridComponentTypeId = "{F80086E1-ECE7-4E8C-B727-A750D10F7D83}"; static constexpr float DefaultDiffuseProbeGridSpacing = 2.0f; static constexpr float DefaultDiffuseProbeGridExtents = 8.0f; static constexpr float DefaultDiffuseProbeGridAmbientMultiplier = 1.0f; static constexpr float DefaultDiffuseProbeGridViewBias = 0.2f; static constexpr float DefaultDiffuseProbeGridNormalBias = 0.1f; static constexpr DiffuseProbeGridNumRaysPerProbe DefaultDiffuseProbeGridNumRaysPerProbe = DiffuseProbeGridNumRaysPerProbe::NumRaysPerProbe_288; static constexpr float DefaultVisualizationSphereRadius = 0.5f; } // namespace Render } // namespace AZ