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o3de/Gems/AtomLyIntegration/AtomBridge/Code/Source/BuilderComponent.cpp

56 lines
1.7 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/Component/Entity.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Interface/Interface.h>
#include <BuilderComponent.h>
#include <AssetBuilderSDK/AssetBuilderSDK.h>
namespace AZ
{
namespace AtomBridge
{
void BuilderComponent::Reflect(AZ::ReflectContext* context)
{
if (auto* serialize = azrtti_cast<AZ::SerializeContext*>(context))
{
serialize->Class<BuilderComponent, AZ::Component>()
->Version(0)
->Attribute(AZ::Edit::Attributes::SystemComponentTags, AZStd::vector<AZ::Crc32>({ AssetBuilderSDK::ComponentTags::AssetBuilder }))
;
}
}
BuilderComponent::BuilderComponent()
{
AZ::Interface<AzFramework::AtomActiveInterface>::Register(this);
}
BuilderComponent::~BuilderComponent()
{
AZ::Interface<AzFramework::AtomActiveInterface>::Unregister(this);
}
void BuilderComponent::Activate()
{
}
void BuilderComponent::Deactivate()
{
}
} // namespace RPI
} // namespace AZ