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o3de/Gems/AtomLyIntegration/AtomBridge/Code/Source
AMZN-koppersr 5e4094b258
Revamped AzFramework::Scene (#332)
Updated AzFramework::Scene to allow it to serve as the one-stop location for localized singletons. Localized singletons in this case are instance that can only occur once in an environment but multiple times within an application. As an example, this allows settings up a single camera per viewport for instance.

Highlights of changes:

Replaced the original ebuses with interfaces and events for easy of use and performance.
Removed the Entity Context specific code and moved that to new locations within the Entity Context itself.
Allowed basic inheritance. If a subsystem isn't found in a scene the parent can optionally be searched.
Scenes can enter a zombie state and avoid immediately being deleted. This is needed for situations where subsystems can't be destroyed until async calls have been completed.
5 years ago
..
Editor LYN-2537 engine assets (#254) 5 years ago
AtomBridgeEditorModule.cpp Initial commit 5 years ago
AtomBridgeModule.cpp Add newlines to the end of all files 5 years ago
AtomBridgeModule.h Initial commit 5 years ago
AtomBridgeSystemComponent.cpp Integrating latest 47acbe8 5 years ago
AtomBridgeSystemComponent.h Initial commit 5 years ago
AtomDebugDisplayViewportInterface.cpp Revamped AzFramework::Scene (#332) 5 years ago
AtomDebugDisplayViewportInterface.h Integrating github/staging through commit ef88e6e 5 years ago
BuilderComponent.cpp SPEC-6510 Illegal instruction in asset_mac.sh on clean asset builds (#349) 5 years ago
BuilderComponent.h Initial commit 5 years ago
FlyCameraInputComponent.cpp LYN-2537 engine assets (#254) 5 years ago
FlyCameraInputComponent.h Integrating latest from github/staging 5 years ago