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29 lines
811 B
C++
29 lines
811 B
C++
#pragma once
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzQtComponents/Components/Widgets/OverlayWidgetLayer.h>
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namespace AZ
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{
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namespace SceneAPI
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{
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namespace UI
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{
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// left in for backwards compatibility with original SceneAPI code
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class OverlayWidgetLayer : public AzQtComponents::OverlayWidgetLayer
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{
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public:
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AZ_CLASS_ALLOCATOR(OverlayWidgetLayer, SystemAllocator, 0)
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using AzQtComponents::OverlayWidgetLayer::OverlayWidgetLayer;
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};
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} // namespace UI
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} // namespace SceneAPI
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} // namespace AZ
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