#pragma once /* * Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include namespace AZ { namespace SceneAPI { namespace UI { // left in for backwards compatibility with original SceneAPI code class OverlayWidgetLayer : public AzQtComponents::OverlayWidgetLayer { public: AZ_CLASS_ALLOCATOR(OverlayWidgetLayer, SystemAllocator, 0) using AzQtComponents::OverlayWidgetLayer::OverlayWidgetLayer; }; } // namespace UI } // namespace SceneAPI } // namespace AZ