Files
o3de/Gems/Metastream/Code/Tests/MetastreamTest.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
#	Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
#	Gems/Camera/Code/Source/Camera_precompiled.h
#	Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
#	Gems/FastNoise/Code/Source/FastNoise_precompiled.h
#	Gems/Gestures/Code/Source/Gestures_precompiled.h
#	Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
#	Gems/GraphCanvas/Code/precompiled.h
#	Gems/ImGui/Code/Source/ImGui_precompiled.h
#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
#	Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
#	Gems/LyShine/Code/Source/LyShine_precompiled.h
#	Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
#	Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
#	Gems/Maestro/Code/Source/Maestro_precompiled.h
#	Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
#	Gems/Metastream/Code/Source/Metastream_precompiled.h
#	Gems/Microphone/Code/Source/Microphone_precompiled.h
#	Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
#	Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
#	Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
#	Gems/PhysX/Code/Source/PhysX_precompiled.h
#	Gems/PhysX/Code/physx_unsupported_files.cmake
#	Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
#	Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
#	Gems/ScriptCanvas/Code/Editor/precompiled.h
#	Gems/ScriptCanvas/Code/Source/precompiled.h
#	Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
#	Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
#	Gems/ScriptEvents/Code/Source/precompiled.h
#	Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
#	Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
#	Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
#	Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
#	Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
#	Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
#	Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
#	Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
#	Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
#	Gems/Twitch/Code/Source/Twitch_precompiled.h
#	Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzTest/AzTest.h>
#include <AzCore/UnitTest/UnitTest.h>
#include <AzCore/UnitTest/TestTypes.h>
#include <AzCore/Memory/OSAllocator.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <platform.h>
#include "Mocks/IConsoleMock.h"
#include "Mocks/ICVarMock.h"
#include "Mocks/ISystemMock.h"
#include <Metastream_Traits_Platform.h>
#include "MetastreamGem.h"
using ::testing::NiceMock;
using ::testing::Return;
class MetastreamTestEnvironment
: public AZ::Test::ITestEnvironment
{
public:
AZ_TEST_CLASS_ALLOCATOR(MetastreamTestEnvironment);
virtual ~MetastreamTestEnvironment()
{}
protected:
void SetupEnvironment() override
{
AZ::AllocatorInstance<AZ::OSAllocator>::Create();
AZ::AllocatorInstance<AZ::SystemAllocator>::Create();
AZ::AllocatorInstance<AZ::LegacyAllocator>::Create();
AZ::AllocatorInstance<CryStringAllocator>::Create();
}
void TeardownEnvironment() override
{
AZ::AllocatorInstance<CryStringAllocator>::Destroy();
AZ::AllocatorInstance<AZ::LegacyAllocator>::Destroy();
AZ::AllocatorInstance<AZ::SystemAllocator>::Destroy();
AZ::AllocatorInstance<AZ::OSAllocator>::Destroy();
}
};
AZ_UNIT_TEST_HOOK(new MetastreamTestEnvironment)
class MetastreamTest
: public ::testing::Test
{
public:
virtual ~MetastreamTest()
{
}
const string m_serverOptionsString = "document_root=Gems/Metastream/Files;listening_ports=8082";
protected:
void SetUp() override
{
using namespace ::testing;
m_priorEnv = gEnv;
m_data.reset(new DataMembers);
ON_CALL(m_data->m_console, GetCVar(_))
.WillByDefault(::testing::Return(&m_data->m_cvarMock));
ON_CALL(m_data->m_console, RegisterString(_, _, _, _, _))
.WillByDefault(::testing::Return(&m_data->m_cvarMock));
ON_CALL(m_data->m_cvarMock, GetString())
.WillByDefault(::testing::Return(m_serverOptionsString));
memset(&m_data->m_stubEnv, 0, sizeof(SSystemGlobalEnvironment));
m_data->m_stubEnv.pConsole = &m_data->m_console;
m_data->m_stubEnv.pSystem = &m_data->m_system;
gEnv = &m_data->m_stubEnv;
}
void TearDown() override
{
gEnv = m_priorEnv;
m_data.reset();
}
struct DataMembers
{
::testing::NiceMock<SystemMock> m_system;
::testing::NiceMock<ConsoleMock> m_console;
::testing::NiceMock<CVarMock> m_cvarMock;
SSystemGlobalEnvironment m_stubEnv;
};
AZStd::unique_ptr<DataMembers> m_data;
SSystemGlobalEnvironment* m_priorEnv = nullptr;
};
// allow punch through to get at protected methods so they do not need to be made PUBLIC
class MetastreamTestAccessor
: public Metastream::MetastreamGem
{
public:
bool IsServerEnabled() const
{
return MetastreamGem::IsServerEnabled();
}
std::string GetDatabasesJSON() const
{
return MetastreamGem::GetDatabasesJSON();
}
};
TEST_F(MetastreamTest, ServerStartupShutdownTest_FT)
{
MetastreamTestAccessor server;
EXPECT_FALSE(server.IsServerEnabled());
#if AZ_TRAIT_METASTREAM_USE_CIVET
// Metastream only supported on PC
EXPECT_FALSE(server.StartHTTPServer()); // fail because m_serverOptionsCVAR not declared until GAME_POST_INIT event
server.OnSystemEvent(ESYSTEM_EVENT_GAME_POST_INIT, 0, 0); // fake this event to set the server options cvar
EXPECT_TRUE(server.StartHTTPServer());
EXPECT_TRUE(server.IsServerEnabled());
EXPECT_EQ(server.GetDatabasesJSON(), "{\"tables\":[]}");
server.AddBoolToCache("testtable", "testkey", true);
EXPECT_EQ(server.GetDatabasesJSON(), "{\"tables\":[\"testtable\"]}");
#else
EXPECT_FALSE(server.StartHTTPServer());
#endif
// This will clear the cache
server.StopHTTPServer();
EXPECT_EQ(server.GetDatabasesJSON(), "{\"tables\":[]}");
EXPECT_FALSE(server.IsServerEnabled());
}