1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
152 lines
4.1 KiB
C++
152 lines
4.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzTest/AzTest.h>
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#include <AzCore/UnitTest/UnitTest.h>
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#include <AzCore/UnitTest/TestTypes.h>
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#include <AzCore/Memory/OSAllocator.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <platform.h>
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#include "Mocks/IConsoleMock.h"
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#include "Mocks/ICVarMock.h"
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#include "Mocks/ISystemMock.h"
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#include <Metastream_Traits_Platform.h>
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#include "MetastreamGem.h"
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using ::testing::NiceMock;
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using ::testing::Return;
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class MetastreamTestEnvironment
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: public AZ::Test::ITestEnvironment
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{
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public:
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AZ_TEST_CLASS_ALLOCATOR(MetastreamTestEnvironment);
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virtual ~MetastreamTestEnvironment()
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{}
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protected:
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void SetupEnvironment() override
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{
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AZ::AllocatorInstance<AZ::OSAllocator>::Create();
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AZ::AllocatorInstance<AZ::SystemAllocator>::Create();
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AZ::AllocatorInstance<AZ::LegacyAllocator>::Create();
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AZ::AllocatorInstance<CryStringAllocator>::Create();
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}
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void TeardownEnvironment() override
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{
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AZ::AllocatorInstance<CryStringAllocator>::Destroy();
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AZ::AllocatorInstance<AZ::LegacyAllocator>::Destroy();
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AZ::AllocatorInstance<AZ::SystemAllocator>::Destroy();
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AZ::AllocatorInstance<AZ::OSAllocator>::Destroy();
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}
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};
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AZ_UNIT_TEST_HOOK(new MetastreamTestEnvironment)
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class MetastreamTest
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: public ::testing::Test
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{
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public:
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virtual ~MetastreamTest()
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{
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}
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const string m_serverOptionsString = "document_root=Gems/Metastream/Files;listening_ports=8082";
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protected:
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void SetUp() override
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{
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using namespace ::testing;
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m_priorEnv = gEnv;
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m_data.reset(new DataMembers);
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ON_CALL(m_data->m_console, GetCVar(_))
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.WillByDefault(::testing::Return(&m_data->m_cvarMock));
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ON_CALL(m_data->m_console, RegisterString(_, _, _, _, _))
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.WillByDefault(::testing::Return(&m_data->m_cvarMock));
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ON_CALL(m_data->m_cvarMock, GetString())
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.WillByDefault(::testing::Return(m_serverOptionsString));
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memset(&m_data->m_stubEnv, 0, sizeof(SSystemGlobalEnvironment));
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m_data->m_stubEnv.pConsole = &m_data->m_console;
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m_data->m_stubEnv.pSystem = &m_data->m_system;
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gEnv = &m_data->m_stubEnv;
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}
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void TearDown() override
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{
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gEnv = m_priorEnv;
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m_data.reset();
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}
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struct DataMembers
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{
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::testing::NiceMock<SystemMock> m_system;
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::testing::NiceMock<ConsoleMock> m_console;
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::testing::NiceMock<CVarMock> m_cvarMock;
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SSystemGlobalEnvironment m_stubEnv;
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};
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AZStd::unique_ptr<DataMembers> m_data;
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SSystemGlobalEnvironment* m_priorEnv = nullptr;
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};
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// allow punch through to get at protected methods so they do not need to be made PUBLIC
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class MetastreamTestAccessor
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: public Metastream::MetastreamGem
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{
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public:
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bool IsServerEnabled() const
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{
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return MetastreamGem::IsServerEnabled();
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}
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std::string GetDatabasesJSON() const
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{
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return MetastreamGem::GetDatabasesJSON();
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}
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};
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TEST_F(MetastreamTest, ServerStartupShutdownTest_FT)
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{
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MetastreamTestAccessor server;
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EXPECT_FALSE(server.IsServerEnabled());
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#if AZ_TRAIT_METASTREAM_USE_CIVET
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// Metastream only supported on PC
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EXPECT_FALSE(server.StartHTTPServer()); // fail because m_serverOptionsCVAR not declared until GAME_POST_INIT event
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server.OnSystemEvent(ESYSTEM_EVENT_GAME_POST_INIT, 0, 0); // fake this event to set the server options cvar
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EXPECT_TRUE(server.StartHTTPServer());
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EXPECT_TRUE(server.IsServerEnabled());
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EXPECT_EQ(server.GetDatabasesJSON(), "{\"tables\":[]}");
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server.AddBoolToCache("testtable", "testkey", true);
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EXPECT_EQ(server.GetDatabasesJSON(), "{\"tables\":[\"testtable\"]}");
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#else
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EXPECT_FALSE(server.StartHTTPServer());
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#endif
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// This will clear the cache
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server.StopHTTPServer();
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EXPECT_EQ(server.GetDatabasesJSON(), "{\"tables\":[]}");
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EXPECT_FALSE(server.IsServerEnabled());
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}
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