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o3de/Code/Editor/EditorEnvironment.cpp
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorDefs.h"
#include "EditorEnvironment.h"
void SetEditorEnvironment(SSystemGlobalEnvironment* pEnv)
{
assert(!gEnv || gEnv != pEnv);
gEnv = pEnv;
}
void AttachEditorAZEnvironment(AZ::EnvironmentInstance azEnv)
{
AZ::Environment::Attach(azEnv, true);
}
void DetachEditorAZEnvironment()
{
AZ::Environment::Detach();
}