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o3de/Registry
Guthrie Adams b09caa5e75 Atom Tools: disabling auto load of unused gems in some atom tools
Atom tools are set up to inherit and automatically load all of the gems used by the game project. This is a great simplification that saves us from having to manually update cmake settings for every game project to push dependencies to every tool. The tradeoff is that some dependencies will be added to certain tools that have no relevance whatsoever, potentially wasting initialization time, memory utilization, and some processing. This change follows an existing example to update a couple of tools to forego initializing unused gems. They can easily be reenabled as needed.

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
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Platform 1. Add nullptr checks to prevent crashes when non-critical shaders fail to compile. (#5451) 4 years ago
AssetProcessorPlatformConfig.setreg Fixed critical json property (cherry picked from RTE branch) (#6220) 4 years ago
CMakeLists.txt Cherry-pick of Linux deb package to stabilization (#5778) 4 years ago
application_lifecycle_events.setreg Added a CriticalAssetsCompiled Lifecycle event (#6469) 4 years ago
application_options.setreg (Continuation) Implemented automation paralellization & standarization (#1718) 5 years ago
bootstrap.setreg Collection of miscellaneous PAL changes required for restricted platforms. (#6482) 4 years ago
fileio.setreg Update the FileIO Aliases (#4186) 4 years ago
gem_autoload.materialeditor.setreg Atom Tools: disabling auto load of unused gems in some atom tools 4 years ago
gem_autoload.serializecontexttools.setreg Support for nested slice conversions (#1121) 5 years ago
gem_autoload.shadermanagementconsole.setreg Atom Tools: disabling auto load of unused gems in some atom tools 4 years ago
prefab.setreg Spawning priority threshold through SetReg 5 years ago
prefab.test.setreg Convert prefab to temp spawnable assets (#6179) 4 years ago
prefab.tools.setreg LYN-2537 engine assets (#254) 5 years ago
profiler.setreg [profiler_capture_api] added trailing newlines to a couple new files 4 years ago
sceneassetimporter.setreg Added a new registry setting that disables automatic conversion of materials from model files like FBX. 5 years ago
setregbuilder.assetprocessor.setreg Various updates to get pak builds working (#4552) 4 years ago
streamer.editor.setreg Added new lines to Streamer.*.setreg files at the end 5 years ago
streamer.game.debug.setreg Added new lines to Streamer.*.setreg files at the end 5 years ago
streamer.game.profile.setreg Added new lines to Streamer.*.setreg files at the end 5 years ago
streamer.game.setreg Added new lines to Streamer.*.setreg files at the end 5 years ago
streamer.setreg Added new lines to Streamer.*.setreg files at the end 5 years ago
streamer.test.setreg Added new lines to Streamer.*.setreg files at the end 5 years ago