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o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination
dmcdiarmid-ly c58a742296 Switched to a single merged ProbeData texture instead of separate textures for Relocation and Classification.
Switched to HDR irradiance.
SDK Update.
Fixed a Vulkan validation error on RayTracingSceneSrg::MeshInfo.
Improvements to DiffuseProbeGrid blending.

Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
4 years ago
..
DiffuseGlobalIlluminationComponent.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
DiffuseGlobalIlluminationComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
DiffuseGlobalIlluminationComponentConfig.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
DiffuseGlobalIlluminationComponentConfig.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
DiffuseGlobalIlluminationComponentConstants.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
DiffuseGlobalIlluminationComponentController.cpp ATOM-16747 RPISystemInterface::GetDefaultScene returns the scene crea… (#5153) 4 years ago
DiffuseGlobalIlluminationComponentController.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
DiffuseProbeGridComponent.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
DiffuseProbeGridComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
DiffuseProbeGridComponentConstants.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
DiffuseProbeGridComponentController.cpp Switched to a single merged ProbeData texture instead of separate textures for Relocation and Classification. 4 years ago
DiffuseProbeGridComponentController.h Switched to a single merged ProbeData texture instead of separate textures for Relocation and Classification. 4 years ago
EditorDiffuseGlobalIlluminationComponent.cpp LYN-4774 Fix missing box icons inside the main Viewport (#2297) 5 years ago
EditorDiffuseGlobalIlluminationComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
EditorDiffuseProbeGridComponent.cpp Switched to a single merged ProbeData texture instead of separate textures for Relocation and Classification. 4 years ago
EditorDiffuseProbeGridComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago