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o3de/Gems/AtomLyIntegration/CommonFeatures/Code
Guthrie Adams b09caa5e75 Atom Tools: disabling auto load of unused gems in some atom tools
Atom tools are set up to inherit and automatically load all of the gems used by the game project. This is a great simplification that saves us from having to manually update cmake settings for every game project to push dependencies to every tool. The tradeoff is that some dependencies will be added to certain tools that have no relevance whatsoever, potentially wasting initialization time, memory utilization, and some processing. This change follows an existing example to update a couple of tools to forego initializing unused gems. They can easily be reenabled as needed.

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
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Include/AtomLyIntegration/CommonFeatures Adding ray tracing toggle to behavior context so it can be used with scripting. 4 years ago
Resources Add newlines to the end of all files 5 years ago
Source Atom Tools: disabling auto load of unused gems in some atom tools 4 years ago
CMakeLists.txt Templates restricted (#6498) 4 years ago
atomlyintegration_commonfeatures_editor_files.cmake Created custom JSON serializer for editor material component 4 years ago
atomlyintegration_commonfeatures_files.cmake Editor HDR Color Grading Component implemented under the PostFx stack (#4159) 4 years ago
atomlyintegration_commonfeatures_public_files.cmake Editor HDR Color Grading Component implemented under the PostFx stack (#4159) 4 years ago
atomlyintegration_commonfeatures_shared_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago