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o3de/Gems/Atom/Tools/MaterialEditor
Guthrie Adams c98d14ad92 Atom Tools: Removing unnecessary modules, components, and dead code from ME
• Working toward creating a standalone application template
Removing application level modules and system components that make it difficult to navigate the project and add a lot of boilerplate code
• Temporarily keeping viewport module and components because shutting down the application deactivates module entities before system entities without respecting component service dependency order. This caused several RPI assets and names to leak because they were not being destroyed in the correct order.
• Fixing include paths not referenced source folders
• Mostly cleanup and reorganization, no behavioral changes

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
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Assets Since I was already working with _dev_shaderball_00_basecolor.png from AtomLyIntegration gem, I went ahead and updated the one in MaterialEditor to match, because I noticed that the one from AtomLyIntegration was a bit nicer, having colored arrays instead of low contrast gray ones. 4 years ago
Code Atom Tools: Removing unnecessary modules, components, and dead code from ME 4 years ago
Scripts Update the FileIO Aliases (#4186) 4 years ago
CMakeLists.txt Templates restricted (#6498) 4 years ago
gem.json Templates restricted (#6498) 4 years ago
preview.svg ATOM-15128 replacing material editor icon 5 years ago
workspace.mel Integrating up through commit 90f050496 5 years ago