Since I was already working with _dev_shaderball_00_basecolor.png from AtomLyIntegration gem, I went ahead and updated the one in MaterialEditor to match, because I noticed that the one from AtomLyIntegration was a bit nicer, having colored arrays instead of low contrast gray ones.
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
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version https://git-lfs.github.com/spec/v1
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size 68327
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oid sha256:513f47f6fea5105f603170a8881b7e3b1cd2c4258636d64a6399c725032b500d
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size 38689
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