1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
157 lines
3.8 KiB
C++
157 lines
3.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Serialization/SerializeContext.h>
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#include "CVarNode.h"
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#include "AnimTrack.h"
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#include <ISystem.h>
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#include <IConsole.h>
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#include "Maestro/Types/AnimNodeType.h"
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#include "Maestro/Types/AnimValueType.h"
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#include "Maestro/Types/AnimParamType.h"
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//////////////////////////////////////////////////////////////////////////
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CAnimCVarNode::CAnimCVarNode(const int id)
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: CAnimNode(id, AnimNodeType::CVar)
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{
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SetFlags(GetFlags() | eAnimNodeFlags_CanChangeName);
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m_value = -1e-20f; //-1e-28;
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}
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CAnimCVarNode::CAnimCVarNode()
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: CAnimCVarNode(0)
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{
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}
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void CAnimCVarNode::CreateDefaultTracks()
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{
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CreateTrack(AnimParamType::Float);
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}
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void CAnimCVarNode::OnReset()
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{
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m_value = -1e-20f;
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}
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void CAnimCVarNode::OnResume()
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{
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OnReset();
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}
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//////////////////////////////////////////////////////////////////////////
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unsigned int CAnimCVarNode::GetParamCount() const
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{
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return 1;
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}
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//////////////////////////////////////////////////////////////////////////
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CAnimParamType CAnimCVarNode::GetParamType(unsigned int nIndex) const
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{
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if (nIndex == 0)
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{
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return AnimParamType::Float;
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}
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return AnimParamType::Invalid;
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}
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//////////////////////////////////////////////////////////////////////////
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int CAnimCVarNode::GetDefaultKeyTangentFlags() const
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{
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int retTangentFlags = SPLINE_KEY_TANGENT_UNIFIED;
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ICVar* var = gEnv->pConsole->GetCVar(GetNameFast());
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// use step in tangents for int cvars
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if (var && var->GetType() == CVAR_INT)
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{
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// clear tangent flags
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retTangentFlags &= ~SPLINE_KEY_TANGENT_IN_MASK;
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retTangentFlags &= ~SPLINE_KEY_TANGENT_OUT_MASK;
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// set in tangents to step
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retTangentFlags |= (SPLINE_KEY_TANGENT_STEP << SPLINE_KEY_TANGENT_IN_SHIFT);
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retTangentFlags |= (SPLINE_KEY_TANGENT_CUSTOM << SPLINE_KEY_TANGENT_OUT_SHIFT);
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}
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return retTangentFlags;
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}
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//////////////////////////////////////////////////////////////////////////
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bool CAnimCVarNode::GetParamInfoFromType(const CAnimParamType& paramId, SParamInfo& info) const
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{
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if (paramId.GetType() == AnimParamType::Float)
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{
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info.flags = IAnimNode::ESupportedParamFlags(0);
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info.name = "Value";
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info.paramType = AnimParamType::Float;
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info.valueType = AnimValueType::Float;
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return true;
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}
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return false;
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}
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//////////////////////////////////////////////////////////////////////////
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void CAnimCVarNode::SetName(const char* name)
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{
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// Name of node is used as a name of console var.
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CAnimNode::SetName(name);
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ICVar* pVar = gEnv->pConsole->GetCVar(GetName());
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if (pVar)
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{
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m_value = pVar->GetFVal();
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}
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}
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//////////////////////////////////////////////////////////////////////////
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void CAnimCVarNode::Animate(SAnimContext& ec)
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{
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if (ec.resetting)
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{
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return;
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}
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float value = m_value;
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IAnimTrack* pValueTrack = GetTrackForParameter(AnimParamType::Float);
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if (!pValueTrack || (pValueTrack->GetFlags() & IAnimTrack::eAnimTrackFlags_Disabled))
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{
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return;
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}
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pValueTrack->GetValue(ec.time, value);
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if (value != m_value)
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{
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m_value = value;
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// Change console var value.
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ICVar* pVar = gEnv->pConsole->GetCVar(GetName());
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if (pVar)
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{
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pVar->Set(m_value);
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}
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}
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}
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//////////////////////////////////////////////////////////////////////////
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void CAnimCVarNode::Reflect(AZ::ReflectContext* context)
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{
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<CAnimCVarNode, CAnimNode>()
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->Version(1);
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}
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}
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