1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
216 lines
6.5 KiB
C++
216 lines
6.5 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
|
|
#include "AnimAZEntityNode.h"
|
|
#include "AnimComponentNode.h"
|
|
|
|
#include <AzFramework/Components/CameraBus.h> // for definition of EditorCameraComponentTypeId
|
|
#include <AzCore/Component/TransformBus.h>
|
|
#include <AzFramework/Components/TransformComponent.h>
|
|
#include <AzCore/Component/ComponentApplicationBus.h>
|
|
#include <Maestro/Bus/SequenceComponentBus.h>
|
|
#include <Maestro/Types/AnimParamType.h>
|
|
#include <Maestro/Types/AnimNodeType.h>
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
CAnimAzEntityNode::CAnimAzEntityNode(const int id)
|
|
: CAnimNode(id, AnimNodeType::AzEntity)
|
|
{
|
|
SetFlags(GetFlags() | eAnimNodeFlags_CanChangeName);
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
CAnimAzEntityNode::CAnimAzEntityNode()
|
|
: CAnimAzEntityNode(0)
|
|
{
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
CAnimAzEntityNode::~CAnimAzEntityNode()
|
|
{
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
/// @deprecated Serialization for Sequence data in Component Entity Sequences now occurs through AZ::SerializeContext and the Sequence Component
|
|
void CAnimAzEntityNode::Serialize(XmlNodeRef& xmlNode, bool bLoading, bool bLoadEmptyTracks)
|
|
{
|
|
CAnimNode::Serialize(xmlNode, bLoading, bLoadEmptyTracks);
|
|
if (bLoading)
|
|
{
|
|
AZ::u64 id64;
|
|
if (xmlNode->getAttr("AnimatedEntityId", id64))
|
|
{
|
|
m_entityId = AZ::EntityId(id64);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// saving
|
|
if (m_entityId.IsValid())
|
|
{
|
|
AZ::u64 id64 = static_cast<AZ::u64>(m_entityId);
|
|
xmlNode->setAttr("AnimatedEntityId", id64);
|
|
}
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
void CAnimAzEntityNode::SetSkipInterpolatedCameraNode(const bool skipNodeCameraAnimation)
|
|
{
|
|
// Skip animations on transforms
|
|
CAnimComponentNode* transformNode = GetTransformComponentNode();
|
|
if (transformNode)
|
|
{
|
|
transformNode->SetSkipComponentAnimationUpdates(skipNodeCameraAnimation);
|
|
}
|
|
|
|
// Skip animations on cameras
|
|
CAnimComponentNode* cameraComponentNode = GetComponentNodeForComponentWithTypeId(AZ::Uuid(EditorCameraComponentTypeId));
|
|
if (!cameraComponentNode)
|
|
{
|
|
cameraComponentNode = GetComponentNodeForComponentWithTypeId(AZ::Uuid(CameraComponentTypeId));
|
|
}
|
|
if (cameraComponentNode)
|
|
{
|
|
cameraComponentNode->SetSkipComponentAnimationUpdates(skipNodeCameraAnimation);
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
void CAnimAzEntityNode::Reflect(AZ::ReflectContext* context)
|
|
{
|
|
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
|
|
{
|
|
serializeContext->Class<CAnimAzEntityNode, CAnimNode>()
|
|
->Version(1)
|
|
->Field("Entity", &CAnimAzEntityNode::m_entityId);
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
CAnimParamType CAnimAzEntityNode::GetParamType([[maybe_unused]] unsigned int nIndex) const
|
|
{
|
|
return AnimParamType::Invalid;
|
|
}
|
|
|
|
CAnimComponentNode* CAnimAzEntityNode::GetComponentNodeForComponentWithTypeId(const AZ::Uuid& componentTypeId) const
|
|
{
|
|
CAnimComponentNode* retTransformNode = nullptr;
|
|
|
|
for (int i = m_pSequence->GetNodeCount(); --i >= 0;)
|
|
{
|
|
IAnimNode* node = m_pSequence->GetNode(i);
|
|
if (node && node->GetParent() == this && node->GetType() == AnimNodeType::Component)
|
|
{
|
|
if (static_cast<CAnimComponentNode*>(node)->GetComponentTypeId() == componentTypeId)
|
|
{
|
|
retTransformNode = static_cast<CAnimComponentNode*>(node);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return retTransformNode;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
CAnimComponentNode* CAnimAzEntityNode::GetTransformComponentNode() const
|
|
{
|
|
CAnimComponentNode* retTransformNode = GetComponentNodeForComponentWithTypeId(AZ::Uuid(AZ::EditorTransformComponentTypeId));
|
|
|
|
if (!retTransformNode)
|
|
{
|
|
// if not Editor transform, try run-time transform
|
|
retTransformNode = GetComponentNodeForComponentWithTypeId(AzFramework::TransformComponent::TYPEINFO_Uuid());
|
|
}
|
|
return retTransformNode;
|
|
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
void CAnimAzEntityNode::SetPos(float time, const Vec3& pos)
|
|
{
|
|
CAnimComponentNode* transformComponent = GetTransformComponentNode();
|
|
if (transformComponent)
|
|
{
|
|
transformComponent->SetPos(time, pos);
|
|
}
|
|
}
|
|
|
|
Vec3 CAnimAzEntityNode::GetPos()
|
|
{
|
|
CAnimComponentNode* transformComponent = GetTransformComponentNode();
|
|
|
|
if (transformComponent)
|
|
{
|
|
return transformComponent->GetPos();
|
|
}
|
|
return Vec3(.0f, .0f, .0f);
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
void CAnimAzEntityNode::SetRotate(float time, const Quat& rotation)
|
|
{
|
|
CAnimComponentNode* transformComponent = GetTransformComponentNode();
|
|
if (transformComponent)
|
|
{
|
|
transformComponent->SetRotate(time, rotation);
|
|
}
|
|
}
|
|
|
|
Quat CAnimAzEntityNode::GetRotate()
|
|
{
|
|
CAnimComponentNode* transformComponent = GetTransformComponentNode();
|
|
if (transformComponent)
|
|
{
|
|
return transformComponent->GetRotate();
|
|
}
|
|
return Quat::CreateIdentity();
|
|
}
|
|
|
|
Quat CAnimAzEntityNode::GetRotate(float time)
|
|
{
|
|
CAnimComponentNode* transformComponent = GetTransformComponentNode();
|
|
if (transformComponent)
|
|
{
|
|
return transformComponent->GetRotate(time);
|
|
}
|
|
return Quat::CreateIdentity();
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
void CAnimAzEntityNode::SetScale(float time, const Vec3& scale)
|
|
{
|
|
CAnimComponentNode* transformComponent = GetTransformComponentNode();
|
|
if (transformComponent)
|
|
{
|
|
transformComponent->SetScale(time, scale);
|
|
}
|
|
}
|
|
|
|
Vec3 CAnimAzEntityNode::GetScale()
|
|
{
|
|
CAnimComponentNode* transformComponent = GetTransformComponentNode();
|
|
if (transformComponent)
|
|
{
|
|
return transformComponent->GetScale();
|
|
}
|
|
|
|
return Vec3(.0f, .0f, .0f);
|
|
}
|
|
|
|
Vec3 CAnimAzEntityNode::GetOffsetPosition(const Vec3& position)
|
|
{
|
|
CAnimComponentNode* transformComponent = GetTransformComponentNode();
|
|
if (transformComponent)
|
|
{
|
|
return position - transformComponent->GetPos();
|
|
}
|
|
return Vec3(.0f, .0f, .0f);
|
|
}
|