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o3de/Gems/Multiplayer/Code/Source/Components
Gene Walters 526a0f1289 Fix for Jenkins Validation: removing tabs and removing unwanted spaces. 5 years ago
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LocalPredictionPlayerInputComponent.cpp Turn off desync debug by default, as this explodes network input sizes 5 years ago
MultiplayerComponent.cpp Updating IsNetEntityRole helper methods for more clarity. Also added tooltip scripting and comments for code 5 years ago
MultiplayerComponentRegistry.cpp Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code 5 years ago
MultiplayerController.cpp Updating IsNetEntityRole helper methods for more clarity. Also added tooltip scripting and comments for code 5 years ago
NetBindComponent.cpp Fix for Jenkins Validation: removing tabs and removing unwanted spaces. 5 years ago
NetworkTransformComponent.cpp Build fix for uniform scale changes 5 years ago