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40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include "StandardHeaders.h"
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#include <AzCore/std/string/string.h>
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#include <AzCore/std/function/function_fwd.h>
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#include <MCore/Source/StaticString.h>
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namespace MCore
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{
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// forward declarations
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class CommandManager;
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/**
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* The file system class.
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* This currently contains some utility classes to deal with files on disk.
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*/
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class MCORE_API FileSystem
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{
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public:
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/**
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* Save to file secured by a backup file.
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* @param[in] fileName The filename of the file.
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* @param[in] saveFunction Save function used to save the file.
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* @param[in] commandManager Command manager used to add error.
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* @result True in case everything went fine, false it something wrong happened. Check log for these cases.
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*/
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static bool SaveToFileSecured(const char* filename, const AZStd::function<bool()>& saveFunction, CommandManager* commandManager = nullptr);
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static StaticString s_secureSavePath; /**< The folder path used to keep a backup in SaveToFileSecured. */
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};
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} // namespace MCore
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