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o3de/Gems/EMotionFX/Code/MCore/Source/AttributePointer.h

71 lines
2.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
// include the required headers
#include "StandardHeaders.h"
#include "Attribute.h"
#include <MCore/Source/LogManager.h>
namespace MCore
{
/**
* The pointer attribute class.
* This attribute represents a pointer to an object. It cannot be loaded or saved to streams/files.
* It is mainly used to temporarily store pointers to objects.
*/
class MCORE_API AttributePointer
: public Attribute
{
AZ_CLASS_ALLOCATOR(AttributePointer, AttributeAllocator, 0)
friend class AttributeFactory;
public:
enum
{
TYPE_ID = 0x0000000c
};
static AttributePointer* Create(void* value = nullptr);
// adjust values
MCORE_INLINE void* GetValue() const { return m_value; }
MCORE_INLINE void SetValue(void* value) { m_value = value; }
// overloaded from the attribute base class
Attribute* Clone() const override { return AttributePointer::Create(m_value); }
const char* GetTypeString() const override { return "AttributePointer"; }
bool InitFrom(const Attribute* other) override
{
if (other->GetType() != TYPE_ID)
{
return false;
}
m_value = static_cast<const AttributePointer*>(other)->GetValue();
return true;
}
bool InitFromString(const AZStd::string& valueString) override { MCORE_UNUSED(valueString); MCORE_ASSERT(false); return false; } // currently unsupported
bool ConvertToString(AZStd::string& outString) const override { MCORE_UNUSED(outString); MCORE_ASSERT(false); return false; } // currently unsupported
size_t GetClassSize() const override { return sizeof(AttributePointer); }
AZ::u32 GetDefaultInterfaceType() const override { return ATTRIBUTE_INTERFACETYPE_DEFAULT; }
private:
void* m_value; /**< The pointer value. */
AttributePointer()
: Attribute(TYPE_ID)
, m_value(nullptr) { }
AttributePointer(void* pointer)
: Attribute(TYPE_ID)
, m_value(pointer) { }
~AttributePointer() {}
};
} // namespace MCore