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47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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/////////////////////////////////////////////////////////////////////////////
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//
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// Asset Importer Sandbox Plugin Instance Creation
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//
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/////////////////////////////////////////////////////////////////////////////
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#include "AssetImporterPlugin.h"
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#include <AzCore/PlatformIncl.h>
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#include <AzCore/Memory/SystemAllocator.h>
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PLUGIN_API IPlugin* CreatePluginInstance(PLUGIN_INIT_PARAM* pInitParam)
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{
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IEditor* editor = pInitParam->pIEditorInterface;
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SetIEditor(editor);
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ISystem* system = pInitParam->pIEditorInterface->GetSystem();
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ModuleInitISystem(system, "QtAssetImporter");
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return new AssetImporterPlugin(editor);
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}
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#if !defined(AZ_MONOLITHIC_BUILD)
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#if defined(AZ_PLATFORM_WINDOWS)
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HINSTANCE g_hInstance = 0;
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BOOL __stdcall DllMain(HINSTANCE hinstDLL, ULONG fdwReason, [[maybe_unused]] LPVOID lpvReserved)
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{
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if (fdwReason == DLL_PROCESS_ATTACH)
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{
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g_hInstance = hinstDLL;
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}
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return TRUE;
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}
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#endif
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#endif // !defined(AZ_MONOLITHIC_BUILD)
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