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o3de/Gems/Multiplayer/Code/Source/NetworkEntity/EntityReplication/PropertySubscriber.cpp

54 lines
1.8 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Source/NetworkEntity/EntityReplication/PropertySubscriber.h>
#include <Multiplayer/NetworkEntity/EntityReplication/EntityReplicationManager.h>
#include <Multiplayer/Components/NetBindComponent.h>
namespace Multiplayer
{
PropertySubscriber::PropertySubscriber(EntityReplicationManager& replicationManager, NetBindComponent* netBindComponent)
: m_replicationManager(replicationManager)
, m_netBindComponent(netBindComponent)
{
;
}
AzNetworking::PacketId PropertySubscriber::GetLastReceivedPacketId() const
{
return m_lastReceivedPacketId;
}
bool PropertySubscriber::IsDeleting() const
{
return m_markForRemovalTimeMs > AZ::Time::ZeroTimeMs;
}
bool PropertySubscriber::IsDeleted() const
{
return m_markForRemovalTimeMs < m_replicationManager.GetFrameTimeMs();
}
void PropertySubscriber::SetDeleting()
{
m_markForRemovalTimeMs = AZ::TimeMs(m_replicationManager.GetFrameTimeMs() + m_replicationManager.GetResendTimeoutTimeMs());
}
bool PropertySubscriber::IsPacketIdValid(AzNetworking::PacketId packetId) const
{
return m_lastReceivedPacketId == AzNetworking::InvalidPacketId || packetId > m_lastReceivedPacketId;
}
bool PropertySubscriber::HandlePropertyChangeMessage(AzNetworking::PacketId packetId, AzNetworking::ISerializer* serializer, bool notifyChanges)
{
AZ_Assert(IsPacketIdValid(packetId), "Packet expected to be valid");
m_lastReceivedPacketId = packetId;
return m_netBindComponent->HandlePropertyChangeMessage(*serializer, notifyChanges);
}
}