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o3de/Gems/PhysX/Code/Source/System/PhysXJointInterface.h

49 lines
1.7 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Interface/Interface.h>
#include <AzFramework/Physics/Common/PhysicsJoint.h>
namespace AzPhysics
{
struct JointConfiguration;
}
namespace PhysX
{
class PhysXJointHelpersInterface
: public AZ::Interface<AzPhysics::JointHelpersInterface>::Registrar
{
public:
AZ_RTTI(PhysX::PhysXJointHelpersInterface, "{48AC5137-2226-4C57-8E4C-FCF3C1965252}", AzPhysics::JointHelpersInterface);
const AZStd::vector<AZ::TypeId> GetSupportedJointTypeIds() const override;
AZStd::optional<const AZ::TypeId> GetSupportedJointTypeId(AzPhysics::JointType typeEnum) const override;
AZStd::unique_ptr<AzPhysics::JointConfiguration> ComputeInitialJointLimitConfiguration(
const AZ::TypeId& jointLimitTypeId,
const AZ::Quaternion& parentWorldRotation,
const AZ::Quaternion& childWorldRotation,
const AZ::Vector3& axis,
const AZStd::vector<AZ::Quaternion>& exampleLocalRotations) override;
void GenerateJointLimitVisualizationData(
const AzPhysics::JointConfiguration& configuration,
const AZ::Quaternion& parentRotation,
const AZ::Quaternion& childRotation,
float scale,
AZ::u32 angularSubdivisions,
AZ::u32 radialSubdivisions,
AZStd::vector<AZ::Vector3>& vertexBufferOut,
AZStd::vector<AZ::u32>& indexBufferOut,
AZStd::vector<AZ::Vector3>& lineBufferOut,
AZStd::vector<bool>& lineValidityBufferOut) override;
};
}