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o3de/Gems/GameStateSamples/gem.json

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{
"gem_name": "GameStateSamples",
"display_name": "Game State Samples",
"license": "Apache-2.0 Or MIT",
"license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt",
"origin": "Open 3D Engine - o3de.org",
"type": "Code",
"summary": "The Game State Samples Gem provides a set of sample game states (built on top of the Game State Gem), including primary user selection, main menu, level loading, level running, and level paused.",
"canonical_tags": [
"Gem"
],
"user_tags": [
"Gameplay",
"Sample",
"Assets"
],
"icon_path": "preview.png",
"requirements": "",
"documentation_url": "https://o3de.org/docs/user-guide/gems/reference/gameplay/game-state-samples/",
"dependencies": [
"GameState",
"LocalUser",
"LyShine",
"SaveData",
"MessagePopup",
"LmbrCentral",
"UiBasics",
"LyShineExamples"
]
}