{ "gem_name": "GameStateSamples", "display_name": "Game State Samples", "license": "Apache-2.0 Or MIT", "license_url": "https://github.com/o3de/o3de/blob/development/LICENSE.txt", "origin": "Open 3D Engine - o3de.org", "type": "Code", "summary": "The Game State Samples Gem provides a set of sample game states (built on top of the Game State Gem), including primary user selection, main menu, level loading, level running, and level paused.", "canonical_tags": [ "Gem" ], "user_tags": [ "Gameplay", "Sample", "Assets" ], "icon_path": "preview.png", "requirements": "", "documentation_url": "https://o3de.org/docs/user-guide/gems/reference/gameplay/game-state-samples/", "dependencies": [ "GameState", "LocalUser", "LyShine", "SaveData", "MessagePopup", "LmbrCentral", "UiBasics", "LyShineExamples" ] }