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o3de/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Code/CMakeLists.txt

48 lines
1.4 KiB
CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
if(NOT PAL_TRAIT_BUILD_HOST_TOOLS)
return()
endif()
ly_add_target(
NAME DccScriptingInterface.Static STATIC
NAMESPACE Gem
FILES_CMAKE
dccscriptinginterface_files.cmake
INCLUDE_DIRECTORIES
PRIVATE
Source
PUBLIC
Include
BUILD_DEPENDENCIES
PUBLIC
AZ::AzCore
)
ly_add_target(
NAME DccScriptingInterface.Editor ${PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE}
NAMESPACE Gem
FILES_CMAKE
dccscriptinginterface_shared_files.cmake
INCLUDE_DIRECTORIES
PRIVATE
Source
PUBLIC
Include
BUILD_DEPENDENCIES
PRIVATE
Gem::DccScriptingInterface.Static
)
# Any 'tool' type applications should use Gem::DccScriptingInterface.Editor:
ly_create_alias(NAME DccScriptingInterface.Tools NAMESPACE Gem TARGETS Gem::DccScriptingInterface.Editor)
# Add an empty 'builders' alias to allow the DccScriptInterface root gem path to be added to the generated
# cmake_dependencies.<project>.assetprocessor.setreg to allow the asset scan folder for it to be added
ly_create_alias(NAME DccScriptingInterface.Builders NAMESPACE Gem)