# # Copyright (c) Contributors to the Open 3D Engine Project. # For complete copyright and license terms please see the LICENSE at the root of this distribution. # # SPDX-License-Identifier: Apache-2.0 OR MIT # # if(NOT PAL_TRAIT_BUILD_HOST_TOOLS) return() endif() ly_add_target( NAME DccScriptingInterface.Static STATIC NAMESPACE Gem FILES_CMAKE dccscriptinginterface_files.cmake INCLUDE_DIRECTORIES PRIVATE Source PUBLIC Include BUILD_DEPENDENCIES PUBLIC AZ::AzCore ) ly_add_target( NAME DccScriptingInterface.Editor ${PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE} NAMESPACE Gem FILES_CMAKE dccscriptinginterface_shared_files.cmake INCLUDE_DIRECTORIES PRIVATE Source PUBLIC Include BUILD_DEPENDENCIES PRIVATE Gem::DccScriptingInterface.Static ) # Any 'tool' type applications should use Gem::DccScriptingInterface.Editor: ly_create_alias(NAME DccScriptingInterface.Tools NAMESPACE Gem TARGETS Gem::DccScriptingInterface.Editor) # Add an empty 'builders' alias to allow the DccScriptInterface root gem path to be added to the generated # cmake_dependencies..assetprocessor.setreg to allow the asset scan folder for it to be added ly_create_alias(NAME DccScriptingInterface.Builders NAMESPACE Gem)